01-18-2021, 07:21 AM | #1 |
Join Date: Aug 2018
Location: Glendale, Calif. near L.A.
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Number of parries with Martial Arts
If a PC has Karate (2 parries) and Wrestling (one parry), does he get THREE parries per turn if he's bare-handed?
Likewise, if a PC has Katate (2 parries) and Judo (2 parries), does he get FOUR parries per turn if he's bare-handed? |
01-18-2021, 07:24 AM | #2 |
Join Date: Jan 2005
Location: Gothenburg, Sweden
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Re: Number of parries with Martial Arts
No.
Reality-check ensues. You only get to use one skill per second.
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“When you arise in the morning think of what a privilege it is to be alive, to think, to enjoy, to love ...” Marcus Aurelius |
01-18-2021, 07:51 AM | #3 |
Join Date: Feb 2016
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Re: Number of parries with Martial Arts
It is only one parry per weapon under normal circumstances (Sumo Wrestling and Wrestling are assumed to be 'two-handed' weapons). A character with eight arms could parry eight times with Karate though.
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01-18-2021, 12:45 PM | #4 | |
Join Date: Jul 2008
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Re: Number of parries with Martial Arts
You know, of course, that there's not really a limit on number of parries per turn? It's just that after the first for a particular source they are made at a penalty.
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This, on the other hand, is right - parry sequences are per weapon. (I'm not sure the source for wrestling parries being considered two-handed but it's plausible.)
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I don't know any 3e, so there is no chance that I am talking about 3e rules by accident. |
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01-18-2021, 12:58 PM | #5 |
Join Date: Aug 2018
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Re: Number of parries with Martial Arts
B376's Number of Parries seems like it might potentially allow unlimited parries but eventually they'll only succeed on a 3 due to accruing penalties.
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01-18-2021, 01:28 PM | #6 |
Join Date: Jan 2005
Location: Gothenburg, Sweden
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Re: Number of parries with Martial Arts
Fair enough. I withdraw my objection.
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“When you arise in the morning think of what a privilege it is to be alive, to think, to enjoy, to love ...” Marcus Aurelius |
01-18-2021, 02:24 PM | #7 |
GURPS Line Editor
Join Date: Jul 2004
Location: Montréal, Québec
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Re: Number of parries with Martial Arts
Everybody gets one parry "per weapon" at no penalty for multiple parries. Usually, that's equivalent to "per hand," but parries with two-handed weapons – or with the Sumo Wrestling or Wrestling skill – count against both hands. Then there's -4 per parry after the first with a given weapon/hand.
So Joe Blow with no special skills can parry unarmed with either hand at no penalty (aside from the -3 for parrying a weapon unarmed, if doing so), then with either hand at -4, then with either hand at -8, and so on. His parries all start at 3 + DX/2. If Joe knows Karate, the only things that change are that his parries all start at 3 + Karate/2 and he can parry weapons at no penalty (a little cinematic, but that's the rule). Karate doesn't magically add more unpenalized parries; it just makes parries better. If Joe also knows Judo . . . he can decide that some of those parries use the Judo skill, and start at 3 + Judo/2. This is beneficial if he plans to set up certain Judo moves. But having another skill doesn't add more unpenalized parries; it just gives more options. Joe could parry once with either hand at no penalty, then once with either hand at -4, and so on; any of these parries could use Judo or Karate, mixed and matched as Joe likes. If Joe has Sumo Wrestling or Wrestling, it's basically the same story except that since those parries count as two-handed, each counts as a parry with both hands and suffers the current penalty for the highest number of parries with either hand. So if Joe parried once with Karate using his right hand, then tried a Wrestling parry, it would be at -4 for having already used one of his hands . . . and future parries would be at -8 for his right hand (used once already for a Karate parry and a Wrestling parry), -4 for his left (used once already for a Wrestling parry). Weapons mostly add the complication of handedness, which is ignored for unarmed combat: Parries with weapons in the "off" hand are at -2 because the skill is at -4 in that hand (Main-Gauche avoids this). There's also the fact that the -4 per parry after the first with a given weapon/hand may be halved for using a fencing weapon and/or having Weapon Master with the weapon. And of course you can't hurt your hands if you parry using weapons. Otherwise, weapon parries work as above.
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Sean "Dr. Kromm" Punch <kromm@sjgames.com> GURPS Line Editor, Steve Jackson Games My DreamWidth [Just GURPS News] |
01-18-2021, 03:03 PM | #8 |
Join Date: Oct 2007
Location: Kentucky, USA
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Re: Number of parries with Martial Arts
Hypothetical character with DX 10 and 1 point in Karate for 8 skill. Do you use Parry 8 (3+DX/2) or Parry 7 (3+Karate/2)?
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01-18-2021, 03:06 PM | #9 |
Join Date: Feb 2016
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Re: Number of parries with Martial Arts
Either really. Using the Karate Parry allows you to parry weapons more effectively and has a few other advantages.
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01-18-2021, 03:39 PM | #10 | |
Doctor of GURPS Ballistics
Join Date: Sep 2004
Location: Lakeville, MN
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Re: Number of parries with Martial Arts
Quote:
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Tags |
judo, karate, number of parries, parry, parrying with off hand, wrestling |
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