11-08-2019, 08:01 AM | #11 |
Join Date: Sep 2004
Location: Montréal, Québec
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Re: Combat speed question
A GM’s helpfulness level goes a long way to helping with this. Offering novice players suggestions like “It’s your turn. Do you want to deceptive stab him in the vitals, that’d be 14 or less?” with a promise that you’ll backtrack a bit if your suggestions really screw them (i.e. move them somewhere with a foe in their rear arc) really improves game speed while teaching the game.
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Per-based Stealth isn’t remotely as awkward as DX-based Observation. |
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