02-22-2018, 09:05 AM | #11 |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: Difficult monsters
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02-22-2018, 09:29 AM | #12 |
Join Date: Sep 2016
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Re: Difficult monsters
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02-22-2018, 10:32 AM | #13 |
GURPS Line Editor
Join Date: Jul 2004
Location: Montréal, Québec
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Re: Difficult monsters
Although being tethered to somebody else in a raging melee isn't ideal. ;) If the lines are short and almost taut, you'll have a lot of jerking around to deal with; I'd treat that as -2 to DX (and thus -2 to combat skills and -1 to defenses), the same as bad footing or a minor distraction, on any turn during which any ally steps or retreats. If the lines are long and slack, you'll have trip-ropes underfoot and have to make the usual DX-2 rolls every turn to avoid falling down. I'd never let it be consequence-free, though . . . it's got all the hallmarks of being a terrible idea in a fight.
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Sean "Dr. Kromm" Punch <kromm@sjgames.com> GURPS Line Editor, Steve Jackson Games My DreamWidth [Just GURPS News] |
02-22-2018, 10:39 AM | #14 | |
Join Date: Mar 2006
Location: Iceland*
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Re: Difficult monsters
Quote:
Does DFRPG have some options for close-knit delvers?
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Za uspiekh nashevo beznadiozhnovo diela! |
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02-22-2018, 11:16 AM | #15 | |
Banned
Join Date: Jul 2006
Location: 100 hurricane swamp
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Re: Difficult monsters
Quote:
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02-22-2018, 12:06 PM | #16 | |
Join Date: Feb 2009
Location: Central Texas, north of Austin
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Re: Difficult monsters
Quote:
(Be careful evileeyore, your nearing high munchkinism ;-).) |
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02-22-2018, 12:09 PM | #17 |
GURPS Line Editor
Join Date: Jul 2004
Location: Montréal, Québec
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Re: Difficult monsters
It isn't that munchkin . . . It certainly makes it easier for some nuisance monster to sneak in and steal all the backpacks during the fight. Plus I love the idea of an absorptive jelly that's eaten a gnome with Widget-Worker just detaching the pack as it absorbs someone. ;)
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Sean "Dr. Kromm" Punch <kromm@sjgames.com> GURPS Line Editor, Steve Jackson Games My DreamWidth [Just GURPS News] |
02-22-2018, 12:12 PM | #18 | |
Join Date: Aug 2004
Location: Phoenix, Arizona, USA, Earth, Sol, Milky Way, Infinity.
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Re: Difficult monsters
Quote:
Beastie "roar!" Party collectively turns sideways, takes a half-step back and hits the release on their packs *thump* *thump* *thump* *thump* *thump* *thump*. Torchbearer Tod "I'll watch the pack chain." |
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02-22-2018, 12:32 PM | #19 | |
Join Date: Feb 2009
Location: Central Texas, north of Austin
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Re: Difficult monsters
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At first, this went totally over my head until I looked up the specifics. Let me clarify for anyone else who missed the subtleties. A Widget-Worker is skilled at disassembling mechanisms. An absorptive jelly can assume a victim's abilities. Therefore, the jelly would then have the ability to detach the backpack of future victims it engulfs at the moment the party tries to pull the victim out via the tether. Can we upgrade Jellies who do this to truly evil? ;-) |
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02-22-2018, 12:51 PM | #20 |
Join Date: Jan 2006
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Re: Difficult monsters
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Tags |
monsters |
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