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Old 03-23-2019, 12:40 AM   #21
hcobb
 
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Join Date: Aug 2004
Location: Pacheco, California
Default Re: Am I reading this wrong

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Originally Posted by Skarg View Post
So what's the advantage of not having the knife talent or of trying to use it in the off hand?
Four die rolls have higher chance of critical hits and failure than three die rolls so when adjDX is five or less and you are immune to critical failure it is better to roll more dice.
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Old 08-11-2019, 01:47 AM   #22
JustAnotherJarhead
 
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Default Re: Am I reading this wrong

I'm kind of surprised that no one called out the obvious blunder, you can forge a fine throwing ax to be +1 to hit, because it's more balanced? But you can't fabricate an equally balanced throwing blade?
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Old 08-11-2019, 12:04 PM   #23
Skarg
 
Join Date: May 2015
Default Re: Am I reading this wrong

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Originally Posted by JustAnotherJarhead View Post
I'm kind of surprised that no one called out the obvious blunder, you can forge a fine throwing ax to be +1 to hit, because it's more balanced? But you can't fabricate an equally balanced throwing blade?
One might reason that it's not very hard to balance a throwing knife (so there's no such thing as a "super-balanced" throwing knife that's materially more accurate, and that instead, knives/daggers not balanced for throwing might be at an extra penalty to throw them, instead.

If you wanted to allow finely-balanced throwing knives, maybe house-rule that a DX bonus on a knife only applies to throwing (and perhaps that the minimum penalty to throw it is -1 anyway, since balance probably doesn't matter at 1-hex range).
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