08-05-2016, 11:28 AM | #81 |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: Blog: Worlds Beyond Earth
The Hawfax as a Species
Today I explore what the hawfax are like to be around. This part should be among the most applicable to those using the hawfax out of the context of the basic setting. I describe them physically, a little culturally, and what their basic life cycle is like. I hope you find it inspiring, and that it helps you in your own games.
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Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
08-17-2016, 12:59 PM | #82 |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: Blog: Worlds Beyond Earth
What is my TL Anyways?
A while back someone posts a question to that effect, and as alternate tech levels are something that interest me, I refined that post and in grew into a piece of advise for bench-marking crazy TL's. I hope that his is useful for folks! In other news, I've started building up a buffer and publishing just before gurps day. So I should be a lot more regular and less erratic.
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Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
08-25-2016, 05:31 AM | #83 |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: Blog: Worlds Beyond Earth
Monster Hunters: Between Man and Wolf
Monster Hunters currently uses a were-wolf in its classic form: a man that turns into a wolf. This... lacks some of the overt monstrousness of the wolf-man, a classic of halloween and hollywood. So I present to you a template for the wolf-man, and for other animal-men. actually, one animalistic man monster is pretty similar to others, so I have three types and instructions on how to make more. I wish I'd had access to something like this from the start ... Its a fairly basic piece of modern monster lore!
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Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
09-01-2016, 08:10 AM | #84 |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: Blog: Worlds Beyond Earth
Thoughts on Realm Magic
Gurps has a lot of magic systems. One of the most versatile and yet most overlooked is realm magic. I look into what realm magic is good for, why its so awesome, and talk about a few worked examples. I hope you come to love realm magic!
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Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
10-04-2016, 01:53 PM | #85 |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: Blog: Worlds Beyond Earth
Lawmen of Borlo: Reflections on Gameplay
Thoughts about a campaign I just finished, mostly from a game play scenario. While I've done a lot of world-building, real-time gurps is something that I'm still rather new at.
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Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
10-12-2016, 09:08 AM | #86 |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: Blog: Worlds Beyond Earth
Lawmen of Borlo: Reflections on Setting Choices
Thoughts about the setting. I spent a good amount of time on it, and some of it really paid off, while other parts didn't work that well. I also reflect on which books were really needed for this.
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Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
10-26-2016, 08:32 AM | #87 |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: Blog: Worlds Beyond Earth
Blog or Treat: Remembrance Thief
Its almost Halloween, have a monster... or 3. Here I take a single monster concept and explore what it looks like as a demon, as fae, or as undead. Happy Haunting!
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Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
10-26-2016, 08:34 AM | #88 |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: Blog: Worlds Beyond Earth
10 Points of Flavor
I've been using this idea for a while: giving players 10 points they cannot spend on adventuring skills. Its actually gone quite well.
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Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
11-03-2016, 08:14 AM | #89 |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: Blog: Worlds Beyond Earth
RPM: Path of Machines
Some thoughts I had about designing a TL11 game with RPM. In some settings machines are just so much more than matter!
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Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
02-23-2017, 10:49 AM | #90 |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: Blog: Worlds Beyond Earth
Vanishing Scout Bush
I'm back! This is another monster from the generator: this one creating during actual play.
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Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
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