07-07-2013, 06:42 PM | #1 |
Join Date: Jun 2013
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Simulating Russian Roulette
Using Dice rolls... can anyone think of a fairly accurate way of simulating Russian roulette or "I put one bullet in a revolver and let fate decide if you live or die."
I thought about rolling dice for the number of trigger pulls, and only shooting on a 1. But it doesn't seem accurate enough to me. So I thought about adding -1, -2, -3, ect, on the Dice but then on the -5, it becomes much more than a 50/50 chance. I know it's an odd question, but it's something that's been bothering me. |
07-07-2013, 07:16 PM | #2 |
Join Date: Nov 2011
Location: Seattle, WA
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Re: Simulating Russian Roulette
Isn't Russian Roulette the very definition of 1 in 6?
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07-07-2013, 07:18 PM | #3 |
Join Date: Jun 2013
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Re: Simulating Russian Roulette
Not quite...
If you pull the trigger once, that's just a one in six chance. But multiple trigger pulls increase the chance since you're removing chambers that are already empty. So two trigger pulls would be one in six, then one in five. And so on. |
07-07-2013, 07:24 PM | #4 |
Join Date: Aug 2009
Location: OK
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Re: Simulating Russian Roulette
My understanding was that you usually spin the cylinder on every go, so it's always one in six, but if you want to do it your way, then assign each chamber a number and roll the d6 to see which chamber the round is in, then keep track of which chamber you're on.
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07-07-2013, 07:35 PM | #5 |
Join Date: Dec 2007
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Re: Simulating Russian Roulette
Don't forget that gravity is a thing. Since the chamber with the round is heavier, if you let it spin to a halt, it will usually be at the bottom. The chamber at the top will be empty. Click. The opponent takes his turn. Click. The first guy takes his turn. Click. The opponent takes his turn. Boom. The moral of this story is "keep your gun lubricated and take the first turn". Or you know, just palm the bullet while pretending to load it.
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07-07-2013, 09:26 PM | #6 |
Join Date: Oct 2010
Location: earth....I think.
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Re: Simulating Russian Roulette
Take a cup, put a six sided die in it, put hand over top and shake it. Put it on the table with top facing down so you can not see the die. The gm peeks at it.
The player then rolls a die. If it matches then boom! If not then the next player takes the next highest number and so on till the number matches. This is how I would do it. |
07-07-2013, 09:28 PM | #7 |
Join Date: Oct 2006
Location: Chagrin Falls
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Re: Simulating Russian Roulette
I'd just have each contestant roll a single die, in turn, until the first 6.
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07-07-2013, 09:30 PM | #8 |
Join Date: Mar 2005
Location: Maitland, NSW, Australia
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Re: Simulating Russian Roulette
If the barrel isn't spun after every shot then:
First person gets shot on a roll of 1. Next person gets shot on a 1-2 Next person is 1-3 etc.
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07-07-2013, 09:47 PM | #9 | |
GCA Prime
Join Date: Aug 2004
Location: Portland, OR
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Re: Simulating Russian Roulette
Quote:
For what you want, I'd say just roll the d6, and the result is the number of the trigger pull that fires the shot, because that's all the randomness such a situation actually allows for.
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07-07-2013, 10:21 PM | #10 |
Join Date: May 2005
Location: Oz
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Re: Simulating Russian Roulette
The probability is 1/6, 1/5, 1/4, 1/3, 1/2, 1, not 1/6, 1/3, 1/2, 2/3, 5/6, 1. But this is going to be one of those Monty Hall problems, isn't it?
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