01-09-2018, 12:01 PM | #1 |
Join Date: Oct 2014
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My personal fixes to rules I find weird.
Hello!
Here are two GURPS rules I find weird. I'll preface the first one this by saying I did some Krav Maga training, and that the ladies do wear cups too. So I guess I'd apply the double shock penalty to groin hits to both males and females. There are plenty of nerves on female nether regions as well, and the instructor confirmed it worked too unless you're dealing with someone baked as hell (and someone baked as hell probably has High Pain Threshold, at least while s/he's baked). Second, Blunt Trauma. Maybe it's realistic that way, but I find this weird that you can inflict less damage with a higher damage roll. Like you've got 20 points of flexible ballistic armor,and you take 20 points of piercing damage from a bullet. You take 4 points of damage. But if the same bullet just rolled one point higher, you'd just take the 1 point of damage that pierced the armor, for 3 points of damage less. So I'd apply Blunt Trauma damage even if the armor is pierced by the attack. Do you have other rules you find weird? |
01-09-2018, 01:09 PM | #2 |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: My personal fixes to rules I find weird.
I really dislike the way Animal Empathy works as written. It changes what Influence Skills even are and allows them to work in counterintuitive ways they can't on sapients (for example Sex Appeal on an non-sapient is for indirect honey traps, and Streetwise works on "outsider" animals, but you can't use Sex Appeal like that on a human, or Streetwise on a person who is merely outcast or isolated with no urban criminal affiliation) and it means that in order to be a beastmaster you are also good at manipulating people (which doesn't really work with all archetypes and particularly badly with the iconic horse whisperer; although it does fit "animal magnetism").
My house rule is that it just allows the appropriate Animal Handling specialty to be used as an Influence Skill (and the emotion sensing part is unchanged). I assume Contact includes some kind of special access that the PC doesn't otherwise have, and therefore isn't just an "external skill". I don't know if this qualifies as a house rule, because I think it actually is the intent, but others here disagree, so I am mentioning it. There are a lot of other things that I generally do that are either common house rules or optional rules (and most of them have made it into Pyramid at least) like basing the effective weight of unarmed attacks on BL, halving damage from the free hit on a parry versus unarmed, and I use the abdomen hit location instead of groin on 11. |
01-09-2018, 01:30 PM | #3 | |
Join Date: Jul 2008
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Re: My personal fixes to rules I find weird.
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I don't have such a fix - I just would be unlikely to ever use Contacts. Probably would replace with a variation on Ally if I had to.
__________________
I don't know any 3e, so there is no chance that I am talking about 3e rules by accident. |
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01-09-2018, 01:37 PM | #4 | |
Join Date: Dec 2017
Location: PA
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Re: My personal fixes to rules I find weird.
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I have some GURPS related homebrew, but I don't want to link to it just yet. |
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01-09-2018, 01:41 PM | #5 | |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: My personal fixes to rules I find weird.
Quote:
For another example of exactly that process, Racial Memory at 15 points as written seems totally useless to me (I get vague deja vu all the time, and it is generally annoying and never useful) and it only makes sense if you assume that it gives a similar benefit to other 15 point senses like Danger Sense. Last edited by sir_pudding; 01-09-2018 at 01:44 PM. |
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01-09-2018, 01:42 PM | #6 |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: My personal fixes to rules I find weird.
I have no idea why you quoted me or why that is relevant.
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01-09-2018, 01:49 PM | #7 | |
Join Date: Jul 2008
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Re: My personal fixes to rules I find weird.
Yes, but what that explicit feature means is poorly defined, unconnected from their skill level, and of rather low face value.
That's the point. Contact should do the things you're suggesting it should, but the rules as written do not provide anything I'd consider useful direction on how to do those things. Quote:
Probably pertaining to the BL to unarmed strike weight fix.
__________________
I don't know any 3e, so there is no chance that I am talking about 3e rules by accident. |
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01-09-2018, 01:51 PM | #8 |
Join Date: Jan 2010
Location: Brighton
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Re: My personal fixes to rules I find weird.
More a house rule I cribbed off someone here, but I allow a SM in value threshold of ordinary torso HP you have to get past to reach the vitals.
That way you don't have 1 point pi and imp attacks (especially ones that are rated around 1d-5 but benefit from the min 1 point damage rule) reaching vital organs that aren't actually just below the skin. |
01-09-2018, 01:51 PM | #9 |
Join Date: Dec 2017
Location: PA
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Re: My personal fixes to rules I find weird.
well you were basing a property of unarmed attacks on lifting strength, while i was saying there was not necessarily a valid connection between the two (well there is a connection, but it is limited). don't know why you got ****** off about me quoting you, lol. i wasn't being hostile just offering helpful information.
edit: i'm not just making this up. besides my own experience as a black belt and amateur kickboxer, here is: https://www.connectsavannah.com/sava...nt?oid=2133328 note where it says in the group of Olympic boxers, the flyweights punched out of proportion to their size. this happens because speed > lifting strength.
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I have some GURPS related homebrew, but I don't want to link to it just yet. Last edited by gibberingmouther; 01-09-2018 at 01:57 PM. |
01-09-2018, 01:57 PM | #10 | |
Join Date: Jul 2008
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Re: My personal fixes to rules I find weird.
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__________________
I don't know any 3e, so there is no chance that I am talking about 3e rules by accident. |
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