Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 08-08-2017, 06:13 PM   #21
Kax
 
Kax's Avatar
 
Join Date: Aug 2004
Location: God's Own Country
Default Re: Yrth technology

Quote:
Originally Posted by David Johnston2 View Post
The primary driver keeping the TL low on my Yrth is the fact that human culture's population (including the halflings and goblins integrated into it) are maybe 30 million, tops and 90% of them are illiterate.

With the very large contributing factors of lack of large population concentrations and carefully-maintained conservatism.

Yeah, keeping TL low wouldn't be hard if it weren't for the Underground Engineers. :D
__________________
Paul May | MIB 1138 (on hiatus)
Kax is offline   Reply With Quote
 

Tags
banestorm, yrth


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 04:03 PM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.