09-20-2018, 07:36 AM | #1 |
Join Date: Jan 2018
Location: Sydney, Australia
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Thoughts on the Beta PDFs
If we have actual errors we're supposed to tell the authorities, this thread is just for miscellaneous thoughts about them.
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09-20-2018, 08:02 AM | #2 |
Join Date: Jun 2017
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Re: Thoughts on the Beta PDFs
Looks pretty good. Never played or read TFT before, so i have no other version to compare it to. I don't like the niche protection that is giving wizards penalties to non-staff weapons, but there's a reason steve is a game designer and I'm not.
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09-20-2018, 10:45 AM | #3 |
Join Date: Dec 2017
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Re: Thoughts on the Beta PDFs
I'm sure a lot of people like the 'class' specific penalties and limitations, but a relax them at my table.
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09-20-2018, 12:17 PM | #4 |
Join Date: May 2015
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Re: Thoughts on the Beta PDFs
In the full rules in In The Labyrinth, that "class protection" becomes a general requirement for everyone to have an appropriate weapon talent or attack at -4.
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09-20-2018, 12:20 PM | #5 |
Join Date: May 2015
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Re: Thoughts on the Beta PDFs
Overall, I really like the new previews we're seeing!
I love the adjustments to the effects of fallen bodies, especially the explicit -2 footing penalty, and the option to slowly enter or leap over bodies to avoid having to make a 3/DX roll or fall (which in the original rules was IMO too brutal for low/mid-DX figures). I think I miss the 3/DX roll not to fall when a Forced Retreat happens to someone with nowhere to retreat, though. Of course it's the easiest thing in the world to re-add as a house rule. |
09-20-2018, 02:01 PM | #6 |
Join Date: May 2015
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Re: Thoughts on the Beta PDFs
I'm really not sure why there is a change of 1 point for death and unconsciousness. It doesn't increase the margin where people might be alive if they collapse from wounds at all. And as is being pointed out in errata, it makes the existing examples explaining it wrong.
Having unconscious be 0 OR 1, and death at -1, would help in both ways, though a 2-point unconsciousness zone is not much different from 1. |
09-20-2018, 02:59 PM | #7 |
Join Date: May 2015
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Re: Thoughts on the Beta PDFs
Melee shows 100 experience per additional attribute, up to 8, then says to check In The Labyrinth.
If ITL is still going to have a nice slow/steep improvement curve, people coming from Melee will find an extreme difference in the experience curves... just saying... |
09-20-2018, 03:12 PM | #8 | |
Join Date: Aug 2004
Location: Columbia, Maryland
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Re: Thoughts on the Beta PDFs
Quote:
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09-20-2018, 08:01 PM | #9 | |
Join Date: Jan 2018
Location: Portland, Maine
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Re: Thoughts on the Beta PDFs
Quote:
Melee is the training wheels for TFT.
__________________
- Hail Melee Fantasy Chess: A chess game with combat. Don't just take the square, Fight for it! https://www.shadowhex.com |
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09-21-2018, 10:00 PM | #10 |
Join Date: May 2015
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Re: Thoughts on the Beta PDFs
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