05-28-2019, 06:13 PM | #91 | |
Join Date: Oct 2015
Location: New England
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Re: Current play?
Sounds great!
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Illusions: Disbelieving to nullify the 2-point ST spend. Or shoot the wizard with arrows to make them pay for not being more defensive before casting an illusion. |
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05-28-2019, 06:27 PM | #92 | |
Join Date: Jul 2018
Location: Near Milwaukee, WI
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Re: Current play?
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Hommlet is fun (I didn't care for the actual Temple, but the Moathouse was good)- Sinister Secret of Saltmarsh and Cult of the Reptile God are two early adventures that would also convert pretty easily. Great to hear how you introduced your family to TFT, and your kids experiences figuring out the "right" starting stats! |
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05-28-2019, 08:01 PM | #93 |
Join Date: Dec 2017
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Re: Current play?
I've used tons of pre 2E D+D materials for TFT adventures. You need to have your head screwed on straight as a DM, making sure to adapt things that are just slog-fests of endless fights with gangs of humanoids. TFT characters can't really stand up to that kind of punishment. But often that just amounts to making sure the party knows what they are getting into and understand a plan might be in order.
Re. over use of illusions of bears and gargoyles and such: I think the best solution is to play the opposing side like they know the rules of the game and are trying to win. Your players wouldn't hesitate to attempt to disbelieve an illusion, and neither should their foes. Illusion is the correct spell choice for lots of situations, but people won't over use it if half the time they find they've spent 2 ST points for absolutely nothing. |
05-29-2019, 09:12 PM | #94 | |
Join Date: Nov 2010
Location: Arizona
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Re: Current play?
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(Fun fact: Did you know that legend has it that Cult of the Reptile God actually started out it's design life as a TFT scenario that was scrubbed for some reason (possibly due to the collapse of Metagaming) and then converted by the author to D&D?) |
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05-30-2019, 07:42 AM | #95 | |
Join Date: Jul 2018
Location: Near Milwaukee, WI
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Re: Current play?
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05-30-2019, 07:47 AM | #96 | |
Join Date: Dec 2017
Location: London Uk, but originally from Scotland
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Re: Current play?
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So, an adventure which is just a series of Melee combats is not going to work in TFT, unless the opponents are ridiculously weak. |
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05-30-2019, 08:29 AM | #97 |
Join Date: Dec 2017
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Re: Current play?
When you are designing or adapting a TFT dungeon it is good to ruminate over things like the Indiana Jones movies and original Conan stories. A lot of the obstacles don't involve violence, and a lot of the violence would translate into relatively survivable TFT fights
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