02-02-2017, 01:24 PM | #21 | |
Join Date: Jun 2013
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Re: [RPM] Potential Energy
Quote:
Fair enough. I'm fine with it for Area Effect rituals/powers, so I'm fine with it here as well. |
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02-02-2017, 01:32 PM | #22 |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: [RPM] Potential Energy
Targeting the ground is a whole of a lot easier, especially if laws of sympathy and the like allow a symbolic link to a landmark or reference point. Points in free space aren't so easily defined.
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02-02-2017, 03:10 PM | #23 | |
Join Date: Jun 2013
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Re: [RPM] Potential Energy
Quote:
While I'm at it, might as well define how to handle a Rain of Stones ritual, or a Summon C4 ritual that makes multiple smaller blocks instead of one giant one. For the former, that's arguably just Rapid Fire added on. Making multiple blocks of C4 instead of one big one is comparable, but you have the option of combining the blocks back together for a larger explosion. That said, considering the way RPM handles Explosive, it might not be a terrible idea to revamp RoF in a similar manner. Currently, +1 energy is +3 SSR to mass (which is +1 SSR to damage if using Cube Root of Destruction, which from what I understand scales explosives more properly than the normal square-root rule). If we instead have +1 energy be +2 SSR to the number of explosives made, you're giving up raw damage (~+2/3 SSR if you combine the two blocks of C4 together) for the convenience of having multiple explosives. Applying this back to making multiple smaller boulders might be similarly appropriate - instead of +4 energy turning your ~7,000 lb boulder (50d) into a ~70,0000 ton one (200d), it gives you 20 of the smaller ones, which either attempt to attack the same target or get spread out thanks to adding Area of Effect (as an Advantage, a 50d, RoF 20 attack costs as much as a 125d attack, so it's still arguably a net loss). *Unless they're the type that explode, in which case use the greater energy cost between nominal energy content and explosive damage caused. |
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ritual path magic, rpm |
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