12-31-2006, 11:20 AM | #1 |
Join Date: Nov 2006
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Lord of the Rings Dwarf Template
Given that it had been a little bit since I had posted the elf template, I thought I might go ahead and post the first draft of the dwarf template. I am not sure what to do with size modifiers and I think this template has to many racial quirks, but I have not given much more thought to model what I have as quirks. Anyway, the thread on the elves was amazingly beneficial. I hope this one will be two.
Dwarf It costs 12 points to play a dwarf Attribute Modifiers -1 Dexterity [-20] +1 Health [10] Languages Khuzdul (Native/Fully Literate) [0] Westron (Native/Fully Literate) [6] Secondary Characteristics Fatigue +3 [9] (B.16) Will +2 [10] (B.16) Reduced Move -1 [-5] (B.17) Racial Advantages Hard to Kill Level 1 [2] (B.58) Magic Resistance Level 2 [4] (B.67) Resistant to Disease (occasional) [10] (B.81) Longevity [2] (B.66) Extended Lifespan Level One [2] (B.53) Night Vision Level One [1] (B.71) Racial Talent (Craftmanship +2) [10] Racial Disadvantages Sense of Duty to Dwarf-kind [-15] (B.153) Racial Incompetence (Animal Aversion -2) [-10] Traits +2 to all checks to start fires [1] Quirks Never shave or cut beards [-1] Suspicion of magic [-1] Honor Bound and Proud [-1] Distrust of Elves [-1] Grudge of Dwarves [-1] Features Body decays at half the normal rate [0]
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Heath Robinson ----- I created a jumbo-sized HeroQuest board from foam and I also built a case for a 55 inch TV to display animated RPG maps. Last edited by Gavynn; 12-31-2006 at 10:49 PM. Reason: Edited to correct elementary point value mistakes |
12-31-2006, 12:33 PM | #2 |
Join Date: Sep 2004
Location: Earth
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Re: Lord of the Rings Dwarf Template
I believe Dwarves practice their own magic although it sounds a bit simple, and it seems they all have some ability it it. For instance, in the Hobbit they put spells over the treasure they found from the trolls. Granted that could be just imaginary on their part, but I presumed it was "real." Also, didn't their doors have some magic, or was it all just mechanical?
I seem to remember several references to magic of the Dwarves in the Silmarillion . If I am recalling it correctly, it was minor and more of a hedge magic than full blown magic... |
12-31-2006, 12:36 PM | #3 |
Join Date: Aug 2005
Location: Saskatoon, SK, Canada
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Re: Lord of the Rings Dwarf Template
It's probably a good idea to give Dwarves Indomitable, possibly even with Cosmic applied - the Dwarves were apparently impossible to dominate, even by things like the Rings of Power. Alternatively, give them lots of levels of Mind Shield.
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12-31-2006, 01:40 PM | #4 |
Join Date: Aug 2004
Location: Upper Marlboro, MD
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Re: Lord of the Rings Dwarf Template
Wow.
not to quibble too much, but are you saying that the typical human in Middle Earth is build on a 0-point template (no modifiers); the typical drward is built on a 23-point template; and the typical elf is built on a template that is an order of magnitude (or more!) higher in cost? I guess I need to re-read the series... |
12-31-2006, 01:50 PM | #5 | |
Join Date: Aug 2005
Location: Saskatoon, SK, Canada
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Re: Lord of the Rings Dwarf Template
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- Besieging and holding at bay for four hundred years a foe more powerful than Sauron. - Successfully wounding and permanently scarring same enemy, in single combat. - Creating three jewels so powerful and beautiful that the gods made them holy, and that were tied to the very fate of the Earth. - Creating innumerable items that were probably pretty minor to them, and ended up as potent magical artifacts later in history. - Killing multiple Balrogs, again, in single combat a lot of the time. - Walking across the Grinding Ice, essentially equivalent to crossing the Bering Straights in midwinter by going from ice flow to ice flow. So, yeah. Not point balanced, really. |
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12-31-2006, 02:56 PM | #6 |
Join Date: Sep 2005
Location: Canada
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Re: Lord of the Rings Dwarf Template
I see a couple of problems with the template in terms of point costs, if nothing else:
-1 DX should be -20 points; I would question whether this is appropriate for dwarves. +3 Fatigue should be 9 points, not 6. Night Vision 1 seems low, I would put them at least at 5, which is roughly equivalent to a cat or similar. |
12-31-2006, 10:23 PM | #7 | ||||
Join Date: Nov 2006
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Re: Lord of the Rings Dwarf Template
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Heath Robinson ----- I created a jumbo-sized HeroQuest board from foam and I also built a case for a 55 inch TV to display animated RPG maps. Last edited by Gavynn; 12-31-2006 at 10:39 PM. |
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01-01-2007, 06:17 AM | #8 | |
Join Date: Aug 2004
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Re: Lord of the Rings Dwarf Template
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01-01-2007, 10:26 AM | #9 |
Join Date: Jul 2006
Location: Bologna, Italy
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Re: Lord of the Rings Dwarf Template
I'd add the following traits:
- Very Fit: the +2 to every HT roll, and the ability to spend half FPs than normal and to recovery them at twice speed seems very dwarfish to me. - Code of Honor: a dwarf never forgets a debt, and his friendship or enmity are forever. The following could be a suggested, no mandatory trait: - Obsession: many dwarves spend their entire life in the pursuit of mastery or richness.
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IMHO, of course [^_°]
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01-01-2007, 11:45 AM | #10 |
Join Date: Jul 2005
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Re: Lord of the Rings Dwarf Template
I'm certainly no expert on Middle Earth, but that template looks very good to me. Kudos!
My only complaint would be that you've used all 5 quirks. Now all of your dwarves will have the same quirks, which are usually extremely useful for individualising characters. Besides, aren't quirks supposed to be features that make you stand out from the norm? The norm of your race, I mean. I would want the dwarf to at least be a little more specific even if he uses racial features as his defining quirks. For example, for "honour bound and proud" you could have "very boastful", and for "suspicion of magic" have "taps iron to dispel evil luck". But if your group doesn't really use quirks like that, then I'd say that you're ready to go! |
Tags |
lotr, racial template |
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