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Old 08-27-2019, 01:01 PM   #31
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Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
Default Re: Ultra-Tech and Magic

This all seems like a problem of whether you want to use historical, modern, or hypothetical ultra tech definitions. I don't think there can be a single definitive answer, especially when mixing genres like this.
Beware, poor communication skills. No offense intended. If offended, it just means that I failed my writing skill check.
Flyndaran is offline   Reply With Quote
Old 08-27-2019, 01:42 PM   #32
Join Date: Jul 2008
Default Re: Ultra-Tech and Magic

Originally Posted by whswhs View Post
When I studied chemistry, the term "metal" was normally used for the base element, such as Na or Fe. Ionized forms, such as Na+ or Fe(II) or (III), were considered to be distinct species. And the elements you list are normally found in the human body as positive ions, or in molecules or complexes such as heme; hardly ever as the base element.
I'd suggest that it doesn't actually matter whether metallic ions are considered metals, here. Because there's even if they are, solitary atoms provide nothing to 'shape'.

It is rather important (for bones) whether salts containing ions of metallic elements count, but it would be bizarre to say that they do since that would make a large fraction of rocks subject to Shape Metal.
I don't know any 3e, so there is no chance that I am talking about 3e rules by accident.
Ulzgoroth is offline   Reply With Quote

magic, rules question, ultra-tech

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