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Old 06-13-2018, 03:29 PM   #3361
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Default Re: New Reality Seeds

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Originally Posted by Apollonian View Post
Britain is a maritime power, the Holy Alliance is composed of land powers, and trying to fight on the other guy's turf is a losing strategy. And everyone knows it!
Britain is by far the strongest maritime power but the other powers don't lack maritime resources. That's part of why you need so many powers to beat Britain.

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Making the Alliance a maritime power is quite tricky, especially as long as the British hold Gibraltar.
No, the issue was always getting the Holy Alliance to pull together.

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Everyone's still exhausted from the Napoleonic Wars - it's only been twenty years - but tensions are rising. Meanwhile, the USA is happily trading with one and all, and the Spanish American colonies are getting restive.
Spanish America left in the 1820's. In this scenario, Spain is looking to reconquer her colonies. And as romantic as the Holy Alliance was, they knew invading South America would be easier than invading the USA or an outraged Canada. So that's where they'd strike first.
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Old 06-13-2018, 03:39 PM   #3362
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Default Re: New Reality Seeds

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Britain is by far the strongest maritime power but the other powers don't lack maritime resources. That's part of why you need so many powers to beat Britain.

No, the issue was always getting the Holy Alliance to pull together.

If there is a power that can challenge Britain on the seas on this point, its France. They can't win, but they're big enough for the other powers to rally around.



Once again, France is the key to defeating Britain. If France can be strong-armed into the alliance, its odds look good.
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Old 06-13-2018, 05:23 PM   #3363
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Default Re: New Reality Seeds

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If there is a power that can challenge Britain on the seas on this point, its France. They can't win, but they're big enough for the other powers to rally around.



Once again, France is the key to defeating Britain. If France can be strong-armed into the alliance, its odds look good.
The Bourbons had no love of Britain. If they thought the Holy Alliance could both secure the throne of France for them and humiliate Britain, they'd go all in, but only if the thought they could and would do what they said. In Homeline's history, the French kings knew they had no back up. Following Phill Masters' suggestion, have Prussia pulling the strings and the French kings realising they've got an ally worth having, then Britain has trouble.

More importantly, the Reform Bill of 1832 had many enemies in Britain. Including the Queen and the Princess of Wales' mother. The elites, unlike the people, would be divided and of limited loyalty to Britain.
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Old 06-16-2018, 11:18 AM   #3364
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Default Re: New Reality Seeds

Try this idea, Travelers from a parallel Earth in an inaccessible quantum land in this Q6 world around 4,000 BCE. The travelers think they've escaped from a brutal totalitarian dictatorship into their distant past. The lost travelers vote to start humanity on a better path by refounding society in a better form.

Fifty years after their crash the city they founded is a vibrant democracy with a strong economy, the local Tech Level is functionally TL5 with small amounts of higher Tech level items around.

Two hundred years after the landing, Spain, France, Morocco, Italy, and Scilly, are a vibrant growing democratic nation functioning at TL8, and planning to overwrite the horrors of their history with a universal democracy. Meanwhile, other lost travelers from a nearby Q6 world have discovered this world also believing they've traveled into their past.

As far as the second group of travelers are concerned, the first group is trying to wipe them out. The group that got to this quantum first sees the second group as the unwitting dupes of the dictators the first group fled from. War is now in bloom.

Homeline has just found this world with two groups of unwitting Crosstime travelers. Handle this hot potato without massive slaughter and brutality, or face a political backlash on Homeline.

Note: Either failing to solve the problem or slaughtering massive numbers of people, will cause massive political issues for your group.
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Old 06-16-2018, 11:43 AM   #3365
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Homeline has just found this world with two group of unwitting Crosstime travelers. Handle this hot potato without massive slaughter and brutality, or face a political backlash on Homeline.
Well, this would be easy if you could tell the two sides what's really going on, and that there are plenty more worlds. This is one of the situations where Infinity's policy on The Secret really causes them trouble.

How large were the groups of crosstimers? Presumably the first group have been culturally uplifting the Neolithic farmers who were most of the natives when they arrived?

How did the second group manage their crosstime travel? Simply providing them with the means to move "further into the past" seems like the easiest solution.
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Old 06-16-2018, 11:52 AM   #3366
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Well, this would be easy if you could tell the two sides what's really going on, and that there are plenty more worlds. .
Honestly, no it wouldn't. If the second group was a small recently arrived group who hadn't established their own colony yet they could simply be removed without need to tell them and especially the first comers much of anything. But once they've settled in they don't care what other worlds there are. This is their world.
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Old 06-16-2018, 03:45 PM   #3367
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Except for the fact that the first group is now at the tech level where building parachronics is practical. Tell them that they actually traveled to another world and they might decide to go wipe out the brutal dictatorship they escaped from. If the second group and the first group talk to each other long enough, they'll figure this out in short order. Might as well wipe them out and blame Centrum.
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Old 06-16-2018, 06:47 PM   #3368
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There's always the option of trying to tell them they've blundered into somewhen else and now they might do well do get allies. Just letting them in on Centrum and Reich-5 might convince them to ally with Homeline and be quiet.

By the by, since group A thinks it is in their own past, and that their actions have erased a bad future, they really don't have any reason to return to a place they assume no longer exists nor ever existed because they changed the past. If the Homeliners convince both groups that they are from the new Future caused by the actions of these two groups in the past, and that neither of them can return to where they came from because they lack some made-up/fantasy piece of tech, which both groups lack because it isn't real, then maybe they settle down in peace.

There are all sorts of non-murder options.
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Old 06-17-2018, 12:28 PM   #3369
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Try this idea, in our world, the 1840s were the end of The Little Ice Age. In this world, the LIA simply doesn't end. It doesn't get worse either, but the economic and cultural effects would be significant.

Irish immigration to the USA would be speeded up simply because of continued food instability. Similarly, the short period of heavy immigration from the Nordic countries would also be magnified. Germany and Russia would both be more aggressive and less stable. The famines after WWI would be far larger and nastier. This would be a more turbulent world.

The unstable weather in Europe would lead to larger emigre populations in Europe's colonies and a much greater determination to resist decolonization.

Since Russia would suffer more from the brutal weather, the Russian civil wars after 1917 might last longer and their outcomes might be less conclusive. This could lead to a Reich world with the Nazis looking to expand to someplace, anyplace, with warm weather and good farming weather.

Canada and Alaska, like Russia and Northern Europe, would suffer and be poorer in this world. Hawaii, which only became a state because Alaska safely counterbalanced it, might be a territory much longer.

The tropics would suffer from more droughts in this world. This would also cause food instability. Depending on where in the Quantums you place this world you can go many ways with this world.

With the Nazis in European Russia and the Reds in Siberia, the USA and the Europeans would need to manage a nasty simmering not so cold war. Brutal spy games are very possible. Intrigue in the European colonies would be likely too.

I'd set the local year in the mid to late 1950s. That would lend itself to both classic spy games and to Atomic Horror.
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Old 06-17-2018, 01:37 PM   #3370
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Germany and Russia would both be more aggressive and less stable. The famines after WWI would be far larger and nastier. This would be a more turbulent world.
I really doubt history would stay on-track as far as WWI. A Franco-Prussian war will probably break out earlier than 1870, and things after that will be different in Europe.
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