Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

Reply
 
Thread Tools Display Modes
Old 03-17-2018, 12:02 PM   #1
Refplace
 
Refplace's Avatar
 
Join Date: Nov 2008
Location: Yukon, OK
Default What new Power Ups books do we want?

Power Ups: Gadgeteering
Power Ups: Shapechange
Power Ups: Detects and Senses

How about your list?
__________________
My GURPS publications GURPS Powers: Totem and Nature Spirits; GURPS Template Toolkit 4: Spirits; Pyramid articles. Buying them lets us know you want more!
My GURPS fan contribution and blog:
REFPLace GURPS Landing Page
My List of GURPS You Tube videos (plus a few other useful items)
My GURPS Wiki entries
Refplace is offline   Reply With Quote
Old 03-17-2018, 12:21 PM   #2
whswhs
 
Join Date: Jun 2005
Location: Lawrence, KS
Default Re: What new Power Ups books do we want?

Quote:
Originally Posted by Refplace View Post
Power Ups: Detects and Senses
What would that do that's different from GURPS Powers: Enhanced Senses?
__________________
Bill Stoddard

I don't think we're in Oz any more.
whswhs is offline   Reply With Quote
Old 03-17-2018, 12:41 PM   #3
Daigoro
 
Daigoro's Avatar
 
Join Date: Dec 2006
Location: Meifumado
Default Re: What new Power Ups books do we want?

Not that the conversation isn't worth having again, but so I don't have to say what I've said before....


Quote:
Originally Posted by Daigoro View Post
Power Ups: Gadgeteering, covering how to handle large machines like starships; inventions made of several subsystems, like Iron Man's suit; using flavoured gadgeteering for enchanting magic items, psionically imbuing or whatever; for making Gadgets embodying various Advantages (much like Metatronic Gadgets, but expanded); limited forms of Gadgeteering- bio only, etc; gadgeteering rules that have cropped up in other supps- MH, AtE, Mars Attacks, Action; Social Gadgeteering from Infinite Worlds, with other variations covering other spheres of action; variant Weird Sciences and matching variant Side Effects Tables.... to get started.
__________________
Collaborative Settings:
Cyberpunk: Duopoly Nation
Space Opera: Behind the King's Eclipse
And heaps of forum collabs, 30+ and counting!
Daigoro is offline   Reply With Quote
Old 03-17-2018, 01:14 PM   #4
Mark Skarr
Forum Pervert
(If you have to ask . . .)
 
Mark Skarr's Avatar
 
Join Date: Feb 2005
Location: Somewhere high up.
Default Re: What new Power Ups books do we want?

Quote:
Originally Posted by whswhs View Post
What would that do that's different from GURPS Powers: Enhanced Senses?
Power Ups: Senses: Common Sense?

I'd actually like to see Power Ups: Buffs and Debuffs. Covering increasing and decreasing damage, as well as inflicting various effects and abilities.
Mark Skarr is offline   Reply With Quote
Old 03-17-2018, 01:23 PM   #5
lvalero
 
lvalero's Avatar
 
Join Date: Jan 2015
Location: Madrid, Spain
Default Re: What new Power Ups books do we want?

Power ups: Video-games. Builds and advice specifically written to replicate some video games feels and mechanics such as Diablo, wow, dragon age, super mario and others.
__________________
"Imagination is more important than knowledge" Albert Einstein
lvalero is offline   Reply With Quote
Old 03-17-2018, 01:36 PM   #6
johndallman
Night Watchman
 
Join Date: Oct 2010
Location: Cambridge, UK
Default Re: What new Power Ups books do we want?

Power-Ups: Techniques. There's potential for them to be more useful in GURPS, although I didn't make much progress with that in my post series.
johndallman is offline   Reply With Quote
Old 03-17-2018, 01:36 PM   #7
Phantasm
 
Phantasm's Avatar
 
Join Date: Jun 2006
Location: On the road again...
Default Re: What new Power Ups books do we want?

I second Power-Ups: Gadgeteering.
__________________
"Life ... is an Oreo cookie." - J'onn J'onzz, 1991

"But mom, I don't wanna go back in the dungeon!"

The GURPS Marvel Universe Reboot Project A-G, H-R, and S-Z, and its not-a-wiki-really web adaptation.
Ranoc, a Muskets-and-Magery Renaissance Fantasy Setting
Phantasm is offline   Reply With Quote
Old 03-17-2018, 03:17 PM   #8
Maz
 
Maz's Avatar
 
Join Date: Aug 2005
Location: Denmark
Default Re: What new Power Ups books do we want?

Quote:
Originally Posted by johndallman View Post
Power-Ups: Techniques. There's potential for them to be more useful in GURPS, although I didn't make much progress with that in my post series.
Should this include all of the ones from Martial Arts then?

If not, then I agree it would be cool. If they are included I fear they would dominate.
Maz is offline   Reply With Quote
Old 03-17-2018, 03:55 PM   #9
Randyman
 
Join Date: May 2009
Default Re: What new Power Ups books do we want?

Quote:
Originally Posted by Phantasm View Post
I second Power-Ups: Gadgeteering.
Thirded. Especially want to see rules for TL uplift, personal and societal.
__________________
"Despite (GURPS) reputation for realism and popularity with simulationists, the numbers are and always have been assessed in the service of drama." - Kromm

"(GURPS) isn't a game but a toolkit for building games, and the GM needs to use it intelligently" - Kromm
Randyman is offline   Reply With Quote
Old 03-17-2018, 05:06 PM   #10
Refplace
 
Refplace's Avatar
 
Join Date: Nov 2008
Location: Yukon, OK
Default Re: What new Power Ups books do we want?

Quote:
Originally Posted by whswhs View Post
What would that do that's different from GURPS Powers: Enhanced Senses?
I was thinking more worked examples or at least category help to determine Detect costs and maybe more new stuff.
But with PowerUps we can hopefully get some new stuff, where with Enhanced Senses you were working with existing RAW

Quote:
Originally Posted by lvalero View Post
Power ups: Video-games. Builds and advice specifically written to replicate some video games feels and mechanics such as Diablo, wow, dragon age, super mario and others.
Sounds more like a genre book like Portal Realms
Not saying its not cool though.

Quote:
Originally Posted by Randyman View Post
Thirded. Especially want to see rules for TL uplift, personal and societal.
Yeah, between the rules scattered in various supplements and various modifiers I think there is plenty to justify a book.
And expand invention rules for upgrading a TL and society advances and the Meme inventions it should be a solid book.
__________________
My GURPS publications GURPS Powers: Totem and Nature Spirits; GURPS Template Toolkit 4: Spirits; Pyramid articles. Buying them lets us know you want more!
My GURPS fan contribution and blog:
REFPLace GURPS Landing Page
My List of GURPS You Tube videos (plus a few other useful items)
My GURPS Wiki entries
Refplace is offline   Reply With Quote
Reply

Tags
power-ups: features

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 07:46 PM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.