Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > The Fantasy Trip

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 04-07-2020, 11:41 AM   #1
Axly Suregrip
 
Join Date: Jun 2018
Location: Durham, NC
Default Which weapons may be Fine Weapons?

Are most pole weapons excluded from being a +1/+2 damage fine weapon?

ITL page 123 says, "A person who has the Master Armourer talent can make a
sword, polearm, hammer, mace, or ax (but no other weapon)
so well that it does extra damage, or effectively increases its
user’s DX, or both." and then in the next paragraph it further clarifies, "Good workmanship can give a weapon such good balance
that its user gets +1 DX (never more than +1). A cutting
weapon
can also be made of such good metal that it does
either 1 or 2 extra hits of damage."

From this I take it that all "sword, polearm, hammer, mace, or ax" may be made to have +1 DX. That is all weapons on the Sword table (except Dagger, which has its own caveat), all weapons on the Axe table (except Morning Stars as these are not a hammer, mace or ax; nor club as by definition these are crude weapons), and all weapons on the Pole Weapons table.

But because it specifies only "a cutting weapon" may have +1/+2 damage, which weapons get excluded? Clearly hammers (1 handed or great), mace and morning star are not cutting weapons. Nor does a javelin, trident, pike or cavalry lance seem like cutting weapons as their tips are for piercing (often like a bodkin tip). What about a spear head, they seem somewhat bladed? Halberd and Pike Axes are definitely bladed. Is this too arbitrary?

Also, is a main gauche such a specialty weapon that it does not qualify? Or is this "left handed dagger" count as a dagger? It is not mentioned, unless the dagger reference includes it.


To summarize what I am going with:

- no fine available: clubs and morning star.

- Damage +1/+2 but no DX +1 fine available: dagger and main gauche.

- DX+1 but no Damage bonus available: hammer, great hammer, mace, javelin, trident, pike and cavalry lance.

- DX and Damage fine bonuses available: all swords, all axes, hatchet, spear, halberd, and pike axe


Just curious what others have decided for fine weapon modifiers.

Last edited by Axly Suregrip; 04-07-2020 at 11:50 AM.
Axly Suregrip is offline   Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 02:47 PM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.