Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

Reply
 
Thread Tools Display Modes
Old 09-15-2020, 09:57 AM   #31
Tyneras
 
Join Date: Oct 2007
Location: Kentucky, USA
Default Re: An Alternative to Tech Level: Milleu

TL 0-4 tend to be very "clumpy" because the limiting factors on a lot of those techs is ideas and experience, which can be leapfrogged relatively easily, rather than intermediate tools or materials, who's absence can stop development of a technology dead in it's tracks.

So I would consider TL0-4 a single tech level/category as far as that disadvantage.

At TL 5+ it starts becoming functionally impossible to skip intermediate steps. Still, I'd consider Low TL a leveled quirk unless the game focused heavily on engineering aspects. A caveman will figure out how to use that space pistol just fine with a few days of instruction, may never understand why it works but modern technology is functionally magic for a lot of modern people anyway so its no real change.
Tyneras is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 01:46 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2020, vBulletin Solutions, Inc.