06-21-2020, 04:24 PM | #61 | |
Join Date: Feb 2007
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Re: American Revolution
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From the POV of the victors, WW II is 'simpler', the issues superficially (but not really) more clear-cut, than WW I. The technology and tactics are also more familiar, again superficially, because of Hollywood and because lots of people have known people who were part if it first-hand, and it's still, just barely, part of living collective memory. But if you look at the Great War on its own terms, it's a fascinating period of history with many interesting story/game hooks.
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06-21-2020, 04:28 PM | #62 | |
Join Date: Feb 2007
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Re: American Revolution
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But what's interesting is how many different ways it all could have shaken out. IMHO, a major European/global war of some kind in the 1900-1920 period was almost inevitable, but the details and which power allied with which were highly fluid and could easily have fallen out very differently, with substantial later effects. Returning to the American Revolution, I think it falls somewhere in the mid-range of 'inevitability'. Pressure had been building up for decades, in part because of unwise decision making in London (as documented by Barbara Tuchman among others), but more fundamentally because the enormous oceanic gap, and the communication and travel gap it generated, led to a widening cultural gap between the Colonies and the home country. Even when there was good will on both sides, they increasingly 'talked past each other'. I don't know that a crisis of some kind was avoidable, but a full-on revolution might have been, and it's possible that loyalist feeling might have prevailed in some Colonies if the British government had been wiser in preceding years. A time travel campaign might not be able to prevent the crisis, but they might be able to reshape the outcome, maybe creating something like dominion status decades ahead of time. Which might in turn rewrite history enough that something recognizably akin to the British Empire remained a dominant power into the 21C.
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06-21-2020, 08:08 PM | #63 | |
Join Date: Jul 2007
Location: West Virginia
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Re: American Revolution
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From the 18th Tory point of view Americans were freeloaders. That America had been taxed in lives lost in war and Indian raids, lost trade, years driven away from their farms, and economic chaos, never occurred to the 18th century Tories. Tory attempts to balance the books both ignored the suffering of the colonies and threatened the entire social structure of the colonies. The Quebec Act and endless drive among the Tories to establish Anglican Bishops in American sees, something central to their identity, threatened to both close the frontier and to cancel all American deeds and inheritances. Basically. if the Tories got their way, all marriages not solemnized by the Church of England would be declared null and void. This would retroactively make almost all Americans illegitimate, in period this would make any inheritances invalid without special arrangements. Further, the Quebec Act, and rumblings by the government, convinced that Parliament was going to cancel all local legislatures. By the 1770s the Tories had alienated the majority of the population, Even the Loyalists were constantly complaining about how Westminster treated them. The 18th century Whigs knew to build bridges, the 18th Tories totally rejected the idea.
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06-22-2020, 01:05 AM | #64 | ||
Join Date: Jan 2010
Location: Brighton
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Re: American Revolution
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Yep, definitely. I actually quite liked Battlefield one for the simple reason that it showed more than just slogging through trenches in the western front. I mean where else does the Italian/AH front in the mountains get any love! I think the several mini campaigns format worked quite well for showing different aspects of the war. OK yes they did raid every single prototype gun cabinet of the period, but it's a online FPS it need's it's gun bling
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06-22-2020, 01:48 AM | #65 | |
Join Date: Jul 2015
Location: England
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Re: American Revolution
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In a way, that's good for Infinite Worlds, either solution is plausible. The Britannia timelines include ones where there was a political solution acceptable to all parties, as well as military solutions where the colonial rebels lost. But equally, you could have alternate timelines where there was a solution in America, but the government in Westminster made the same mistake twice, so there was a War of Indepedence elsewhere in the 19th century. A "South African War of Independence", for example. Which is a fertile ground for gaming if your group is interested in the different possibilities! |
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06-22-2020, 07:10 AM | #66 |
Join Date: Jul 2006
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Re: American Revolution
I would suggest the other reason that Parliament was so down on the aspirations of the American colonists was fear of a rival. It was not so long ago that Parliament had had to forcefully depose the King, and had since learned to control him by throttling the money supply to the royal exchequer … most parliamentarians feared another assembly that the King could persuade to grant him taxes, or who could otherwise be used to undermine Westminster.
Later independence movements sidestepped this because in the meantime Parliament had taken stronger controls of the reigns of power and was more self confident and better protected from royal meddling. |
06-22-2020, 09:36 AM | #67 | |
Join Date: Aug 2004
Location: U.K.
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Re: American Revolution
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I suspect a friendly-compromise political solution would involve American diplomacy hitting cinematic levels of awesome...
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06-22-2020, 12:34 PM | #68 | |
Join Date: Aug 2005
Location: Portland, Oregon
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Re: American Revolution
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"The navy could probably win a war without coffee but would prefer not to try"-Samuel Eliot Morrison |
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06-22-2020, 01:04 PM | #69 | |
Join Date: Jul 2008
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Re: American Revolution
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Most of the tanks are much larger, very short of power due to the weaker automotive technology, and have nothing like what later tanks would consider a main weapon. Tanks hardly ever fought each other, and anti-tank weapons hardly existed. ...Probably not great for gaming in most cases, since probably the biggest danger to a tank is mechanical failure or getting hung up in the terrain in a location where it's unsafe for the crew to get out and break it loose. But very, very different from the tank action of WWII. In the air, the planes are also direly underpowered and very light by later standards. WWI is probably the only historical occasion where planes fighting an airship could be interesting or significant, thanks to the weak armament and climbing power of the fighters of the day. The same paltry armament made it possible to build an armored bomber that was highly resistant both to air attack and to most ground fire of the time (a spur for heavy machine gun development later). With poor streamlining, low power, and lightweight construction a lot of air combat maneuvers get pretty different too.
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06-22-2020, 01:20 PM | #70 | |
Join Date: Jul 2006
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Re: American Revolution
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They had also learned the lessons of the Russo-Japanese War and the Balkan War: that, given sufficient aggression and a willingness to tolerate casualties, it was possible for lightly supported infantry to force their way through modern field defences. They didn't count on the huge volumes of fortification materials that the Great Powers could create and deliver to their own back yard, which meant that trench warfare could move from siege conditions to ubiquity and that your aggressive, lightly supported infantry might well be able to break one line of trenches, maybe two … but sooner or later you would run out of men. They also missed a lesson available (if not obvious) from the ACW: that the train could bring up men to close a breach faster than the attackers could exploit it. |
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