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Old 03-28-2018, 02:36 PM   #11
SenorPez
 
Join Date: Aug 2010
Default Re: Building an Heir

Still working on the concept (have until this weekend, and nothing really gets done until the last minute, right?), but I continue to love the ideas in this thread.

In talking further with the player, we've refined a bit, so it might not actually be an heir. The concept has refined to the stereotypical rich kid who knows his social circles and shows up with shiny equipment that he has no idea how to effectively use. Basically a foil to the axe-wielding woodsman who doesn't know how to order a drink at the tavern.

I'm happy to accomodate... I don't want to run a hack-and-slash, and it's good to hear some of my players (some of which haven't ever played anything but D&D) are embracing the concept of characters who are bad-ass at something other than sword swinging or spell casting!
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Old 03-28-2018, 08:53 PM   #12
jason taylor
 
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Join Date: Aug 2005
Location: Portland, Oregon
Default Re: Building an Heir

Quote:
Originally Posted by Dragondog View Post
Worminghall has a solution for the wealth aspect of this. The young person's Wealth level represents the resources of his family, not personal wealth.
Many examples of this are for heirs to an entailed estate. Effectively an heir can be thought of as a kind of glorified major-domo.

The actual allowance that he has in his personal fund is closer to what his wealth would be then the sum of the family assets which he is theoretically heir to.
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Old 03-29-2018, 01:15 AM   #13
Michele
 
Join Date: Aug 2004
Location: Udine, Italy
Default Re: Building an Heir

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Originally Posted by SenorPez View Post
In talking further with the player, we've refined a bit, so it might not actually be an heir. The concept has refined to the stereotypical rich kid who knows his social circles and shows up with shiny equipment that he has no idea how to effectively use.
Then that's simpler. Actually, in a medievalish setting, he'd better off not being the heir, but rather the cadet third son of a noble and very wealthy family. The family is generous with him, so he's got a hefty Independent Income with no need to work, so he also has time to spare for adventuring. He may have a minor Duty to the family once in a while.
If you want this to be somewhat realistic-sounding, the family probably tried to send him along a clerical career, but it's credible that he did not want to become a priest (happened all the time). The second son already is in military stuff. So, in a DF setting, this third son's option is ... adventuring.
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