03-22-2013, 11:22 AM | #1 |
Join Date: Jan 2005
Location: Gothenburg, Sweden
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Berserking as a technique
According to the Basic Set, you can make a Will-based roll to work yourself into a Berserk rage. What do you think of a technique to increase that? Average technique, defaults to Will, max Will+4? Something like that?
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03-22-2013, 11:35 AM | #3 |
Fightin' Round the World
Join Date: Aug 2004
Location: New Jersey
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Re: Berserking as a technique
It would cost out to the same as Will with a maximum accessibility limitation (-80%), which seems totally fair. I'd go for it.
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03-22-2013, 11:39 AM | #4 |
Join Date: Jun 2006
Location: Portsmouth, VA, USA
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Re: Berserking as a technique
It occurs to me that a technique to also snap yourself out of it might be useful as well...
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03-22-2013, 11:41 AM | #5 |
GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
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Re: Berserking as a technique
Now, an SC-based Technique?
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03-22-2013, 11:46 AM | #6 |
Join Date: Jun 2006
Location: Portsmouth, VA, USA
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Re: Berserking as a technique
Huh. For some reason I thought that snapping out required another Will roll. I wonder if making it a Hard technique with a extra -1 penalty (for breaking rules, from the MA technique build system) couldn't be used? Switch the SC roll to Will. And let you buy the roll to snap out of it up to Will (but no higher). So a strong-willed berserker might have a better chance of bringing himself out of a rage. Could be a crock though.
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03-22-2013, 01:18 PM | #7 | |
Join Date: Nov 2008
Location: Yukon, OK
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Re: Berserking as a technique
Quote:
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03-22-2013, 01:18 PM | #8 |
Join Date: Dec 2009
Location: Caxias do Sul, Brazil
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Re: Berserking as a technique
A perk would suffice.
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03-23-2013, 06:58 AM | #9 |
Join Date: Sep 2004
Location: Canada
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Re: Berserking as a technique
I'm really dubious about this. If you want a different roll to snap out, you should take a different SC in the first place.
EDIT: to clarify, as someone who's played a berserk character for a while, a big chunk of the disadvantage value is the failure to snap out. Going berserk can be quite useful as long as you aren't 80 lbs soaking wet, unarmored, and have a low max HP.
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03-23-2013, 08:56 AM | #10 | |
Join Date: Jun 2006
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Re: Berserking as a technique
Quote:
If you could turn it on and off more or less at will Berserk is a hefty advantage. Try rebuilding all the beneficial components as separate advantages with a limitation (only while berserk) and you'll see that pretty clearly - you have to make the base only attack, might attack allies state an incredibly serious disadvantage to get close to the original costs.
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