06-01-2012, 09:44 PM | #1 |
Join Date: May 2012
Location: Geltendorf, Germany
|
Proof of concept: Ogre over the internet via Google Docs
Hi, all!
Just thrown together via Google Docs: https://docs.google.com/drawings/d/1...dBNempOkA/view (Requires a Google account!) That demonstrates a simple proof of concept for how one can use GDocs' collaboration features as a gameboard. :-D |
06-02-2012, 05:24 AM | #2 |
Join Date: Aug 2010
Location: UK
|
Re: Proof of concept: Ogre over the internet via Google Docs
Ooh, shiney - how would you handle die rolling?
I had also tried using tabletop forge which uses the google Hangouts API - I found it a bit slow and didn't really give it enough of a try. |
06-02-2012, 06:46 AM | #3 | |
Join Date: May 2012
Location: Geltendorf, Germany
|
Re: Proof of concept: Ogre over the internet via Google Docs
Quote:
https://docs.google.com/spreadsheet/...V3hwTnc#gid=11 see the "ScriptTest" sheet and click the little solder to roll the dice. i didn't know about the Forge - i'll give it a look. |
|
06-26-2012, 02:52 AM | #4 |
Join Date: Aug 2010
Location: UK
|
Re: Proof of concept: Ogre over the internet via Google Docs
Tabletop forge are now on kickstarter ... darn copycats! ;) - I don't know if that makes it better for playing ogre online or not, I guess we'll need to see how it develops.
EDIT: I just found this in a comment on the tabletop forge kickstarter: "Also, we do plan on integrating an in-app store so people can purchase licensed content such as commercial maps" I wonder if this is an avenue SJG might explore to deliver future ogre material online? Last edited by Stabliser; 06-26-2012 at 03:22 AM. |
06-26-2012, 09:55 AM | #5 | |
Join Date: Mar 2008
Location: Austin, TX
|
Re: Proof of concept: Ogre over the internet via Google Docs
Quote:
They could try an XML-based format (SVG, perhaps). Then loonies such as me who work for their channel partners could transform* that format into other formats (within the scope of the licensing agreement with the channel partner, of course). *Data transformation is my primary specialty when I program
__________________
Play Ogre? Want an interactive record sheet? Want a random dungeon? How about some tables for that? How about a random encounter? |
|
06-26-2012, 10:42 AM | #6 |
Join Date: Aug 2010
Location: UK
|
Re: Proof of concept: Ogre over the internet via Google Docs
I think you lost me with the XML bit Buzzardo ...
I think the idea of licensed material for the tabletop forge idea is that it will be stored centrally (google drive or similar) in one format and pulled (by paying customers) onto the Google+ online app without anyone's dog being able to change it. Sure you can create your own additional maps n chits (in various formats) but they wont get stored centrally and you would need to upload it every session. Time will tell how Tabletop forge really works, but I think having google+ behind it will give it a wide audience. |
06-26-2012, 01:31 PM | #7 |
Join Date: Mar 2008
Location: Austin, TX
|
Re: Proof of concept: Ogre over the internet via Google Docs
I shan't bore you with the details, other than to point out that a map is just data arranged in a particular way (and a 2D map is a whole lot simpler than the data warehouses for which I've written data transformations). Give me a list of hex numbers and the terrain type for each, and I can pump out a map in any of a variety of formats.
Anywho, I hope tabletop forge takes off. I should go back it, in fact. I've had it on my watch list for a while. ETA: And now I've backed Tabletop Forge. Thanks for the reminder.
__________________
Play Ogre? Want an interactive record sheet? Want a random dungeon? How about some tables for that? How about a random encounter? Last edited by Buzzardo; 06-26-2012 at 01:36 PM. |
|
|