Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > Roleplaying in General

Reply
 
Thread Tools Display Modes
Old 08-03-2015, 12:31 AM   #161
David Johnston2
 
Join Date: Dec 2007
Default Re: Ideas Are Easy

In the far future, elves, cat girls, golems, bipedal wolves and more battle with swords and sorcery...except the "sorcery" isn't. Sorcerers are people who are able to communicate with nanotech. Clerics are people who are able to communicate with the uploaded intelligences occupying Deus, a planet-wide computer . Wizards are the people who seek out, study and carefully hoard the surviving scraps of TL 11-13 technology. And the various races that now occupy the world were created as living toys during the decadent last days of humanity.
David Johnston2 is offline   Reply With Quote
Old 08-03-2015, 01:54 PM   #162
David Johnston2
 
Join Date: Dec 2007
Default Re: Ideas Are Easy

Quote:
Originally Posted by crretin View Post
Age of dragons: A world war 2 setting where the world has always had a variety of species of dragons as wide and as varied as the how to train your dragon movies, except humanity has never made a vehicle stronger than that of a dragon. Basicly it's WW2 era warplane movie but with dragon riders instead of pilots.
So a world with gunpowder and electricity, but not the internal combustion engine.
David Johnston2 is offline   Reply With Quote
Old 08-03-2015, 04:15 PM   #163
Anaraxes
 
Join Date: Sep 2007
Default Re: Ideas Are Easy

Quote:
Originally Posted by David Johnston2 View Post
So a world with gunpowder and electricity, but not the internal combustion engine.
He didn't say that. Just that "vehicles" (and he probably means "airplanes") weren't stronger than dragons, not that engines didn't exist at all. Which is easy enough to postulate, since dragons can be arbitrarily tough. Especially in the early war period, the planes weren't all that powerful, either.

There might be an interesting story there. Suppose dragons were more powerful than early warbirds, but less powerful than later ones. As with so many things, technological development in the war threaten to make the traditional dragon-riding knights of the air obsolete. There might be nations with natural dragon resources that have an early advantage, only to be overcome by technological powerhouses. (Something like Japan-US in the Pacific.) Or internal struggles within a nation as to which path to take. Or a quantity-versus-quality choice (analogous to those difficult-to-manufacture Spitfires in the Battle of Britain).
Anaraxes is offline   Reply With Quote
Old 08-03-2015, 05:25 PM   #164
crretin
 
crretin's Avatar
 
Join Date: Mar 2013
Default Re: Ideas Are Easy

Quote:
Originally Posted by David Johnston2 View Post
So a world with gunpowder and electricity, but not the internal combustion engine.
They have the internal combustion system, it's just that dragons are really, really powerful, more than any weapon we could make even today, so they pretty much put a saddle with a turret on them and have someone ride them rather than build an airplane.
__________________
Jordan Smith, Dimension hoping hobo: http://forums.sjgames.com/showpost.p...&postcount=492


Last edited by crretin; 08-04-2015 at 01:53 PM.
crretin is offline   Reply With Quote
Old 08-04-2015, 02:25 AM   #165
johndallman
Night Watchman
 
Join Date: Oct 2010
Location: Cambridge, UK
Default Re: Ideas Are Easy

Quote:
Originally Posted by crretin View Post
They have the eternal combustion system...
If that isn't a typo, it sounds like something that would make interesting changes to economics.
johndallman is offline   Reply With Quote
Old 08-04-2015, 05:59 AM   #166
Anaraxes
 
Join Date: Sep 2007
Default Re: Ideas Are Easy

Quote:
Originally Posted by johndallman View Post
Quote:
Originally Posted by crretin View Post
They have the eternal combustion system
If that isn't a typo, it sounds like something that would make interesting changes to economics.
Except that it's so hard finding Eternals to combust. They're not fond of being made into fuel, as you can imagine.
Anaraxes is offline   Reply With Quote
Old 08-04-2015, 06:17 AM   #167
RogerBW
 
RogerBW's Avatar
 
Join Date: Sep 2008
Location: near London, UK
Default Re: Ideas Are Easy

Quote:
Originally Posted by johndallman View Post
If that isn't a typo, it sounds like something that would make interesting changes to economics.
The wyrm dieth not; his fire is not quenched.
RogerBW is offline   Reply With Quote
Old 08-04-2015, 01:52 PM   #168
crretin
 
crretin's Avatar
 
Join Date: Mar 2013
Default Re: Ideas Are Easy

Quote:
Originally Posted by johndallman View Post
If that isn't a typo, it sounds like something that would make interesting changes to economics.
right sorry, that was meant to be internal
__________________
Jordan Smith, Dimension hoping hobo: http://forums.sjgames.com/showpost.p...&postcount=492

crretin is offline   Reply With Quote
Old 08-06-2015, 09:15 AM   #169
ericthered
Hero of Democracy
 
ericthered's Avatar
 
Join Date: Mar 2012
Location: far from the ocean
Default Re: Ideas Are Easy

Operation Monster:

This is a monster hunters campaign composed entirely of monstrous PC's. As mundane humans are outclassed by monsters (generally humans should be limited to 200 points or less), the government has assembled a task force of monsters to fight back.
__________________
Be helpful, not pedantic

Worlds Beyond Earth -- my blog

Check out the PbP forum! If you don't see a game you'd like, ask me about making one!
ericthered is online now   Reply With Quote
Old 08-06-2015, 04:06 PM   #170
tshiggins
 
tshiggins's Avatar
 
Join Date: Aug 2004
Location: Denver, Colorado
Default Re: Ideas Are Easy

Quote:
Originally Posted by ericthered View Post
Operation Monster:

This is a monster hunters campaign composed entirely of monstrous PC's. As mundane humans are outclassed by monsters (generally humans should be limited to 200 points or less), the government has assembled a task force of monsters to fight back.
In other words, Hellboy.
__________________
--
MXLP:9 [JD=1, DK=1, DM-M=1, M(FAW)=1, SS=2, Nym=1 (nose coffee), sj=1 (nose cocoa), Maz=1]
"Some days, I just don't know what to think." -Daryl Dixon.
tshiggins is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 08:30 PM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.