11-03-2013, 11:37 AM | #11 | |
Join Date: Feb 2005
Location: Berkeley, CA
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Re: Pyramid 3/52 - Low-Tech Armor Design - Comments and Questions
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The explosion issue has more to do with sealed vs non-sealed; explosions should probably treat all non-sealed armor as flexible. |
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11-03-2013, 03:39 PM | #12 | |
Join Date: Jan 2006
Location: Ottawa, Canada
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Re: Pyramid 3/52 - Low-Tech Armor Design - Comments and Questions
Quote:
As to sealed vs non-sealed, that's a refinement to such a house rule I can probably accept. The Bomb Disposal Suit appears to be a non-sealed armor, so I guess that would still allow such a rule to apply. Thanks for that suggestion. |
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11-03-2013, 04:28 PM | #13 |
Join Date: Feb 2005
Location: Berkeley, CA
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Re: Pyramid 3/52 - Low-Tech Armor Design - Comments and Questions
Being tossed around can be an issue with explosions, but it's nowhere on the same scale as collisions.
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11-09-2013, 09:48 AM | #14 |
Join Date: Jan 2006
Location: Ottawa, Canada
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Re: Pyramid 3/52 - Low-Tech Armor Design - Comments and Questions
Just flagging that I added a couple of new materials in my list of ultra-tech armor materials back on the original post. These materials, which I named Nanoplas Fabric and Replas Fabric, introduce a new Note field:
L : Laser-Ablative. The armor material has an additional plastic coating that absorbs lasers, but is quickly melted away by it. Give the armor x6 DR vs lasers, but the additional DR vs lasers above the base DR value of the armor is semi-ablative.Also, while I was there, I noticed I made a mistake in my original values. I use a metric system in my games, and I made a stupid mistake when converting kg back to lbs when I posted it, and that had a chain effect on most of the values in the table in my post. So I took the opportunity to fix that as well. And, just as a sort of designer's note, for the ultra-tech material list I made, I followed the GURPS Spaceships approach that for each subsequent TL, an armor of the same mass provides roughly x1.5 the DR and is roughly x2 the cost. |
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pyramid 3/52 |
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