01-06-2016, 01:57 PM | #11 | ||
Join Date: Oct 2015
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Re: Magic and cosmetics
Quote:
Quote:
Last edited by Jose; 01-06-2016 at 02:19 PM. |
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01-06-2016, 02:49 PM | #12 |
GURPS Line Editor
Join Date: Jul 2004
Location: Montréal, Québec
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Re: Magic and cosmetics
That interpretation looks about right. It's essentially just a reskinned Sunbolt. In general, Missile spells are fairly generic, and interchangeable but for a few special effects. It's hard to make them overpowered as long as they involve time to charge up, a roll to hit, and an enemy defense, and provided that damage is 1d per energy point and has no armor divisor (if it's impaling or can ignore armor, make it 1d-1 per die).
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Sean "Dr. Kromm" Punch <kromm@sjgames.com> GURPS Line Editor, Steve Jackson Games My DreamWidth [Just GURPS News] |
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