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Old 09-29-2009, 05:52 PM   #1
JCD
 
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Join Date: May 2008
Location: Birthplace of the Worst Pizza on the Planet
Default Essence Special Effects

This is a rule which is frequently forgotten and ignored.

Core pg 46

Quote:
When a celestial spends Essence to improve a roll, something “otherworldly” occurs. It might be a flash of diabolical flame, the distant ringing of church bells, or an overpowering smell of incense. The GM decides on the effect, but inevitably some obvious, strange circumstance accompanies the expenditure of Essence to affect a roll. This is often a mundane’s first hint that his companions are otherworldly.
This changes so much!

Instead of just using this thread to say 'Yeah, I do it all the time' or "D'oh!', why not also give examples you've either used in play, or think sound pretty neat to feed the flavor text.
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