06-05-2012, 03:19 PM | #31 |
Join Date: Aug 2005
Location: Portland, Oregon
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Re: [DF] Abrahamic religions
In any case the OPs question as I understand was, "Why can't God give us proof and save us trouble of arguing about it."
In the real world the answer is, so far as can be given without a five hundred page tome: 1. It is hard to say what would constitute proof 2. It might well be that whatever proof there is, we are not ready for it. 3. Man is flawed, quarrelsome and imperfect in knowledge and that makes him ready to quarrel. If he didn't quarrel about which religious interpretation was correct he would quarrel about something else. If man was unfallen he would know intuitively and there would be no need for proof. In a fantasy world the answer is-whatever.
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06-05-2012, 03:38 PM | #32 | ||
Join Date: Dec 2007
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Re: [DF] Abrahamic religions
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The fact that you wanted to turn a game-related question into a question of real-life theology though, is an object lesson in why I don't find it a good idea to include actual religions in my fantasy gaming, particularly not when there might be an adherent in the room. Last edited by David Johnston2; 06-05-2012 at 03:42 PM. |
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06-05-2012, 04:15 PM | #33 | |
Join Date: Feb 2011
Location: Cambridge, MA
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Re: [DF] Abrahamic religions
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The fact that no one has ever supplied the evidence doesn't imply that nothing submitted as evidence would ever be accepted. |
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06-05-2012, 04:20 PM | #34 | |
Join Date: Nov 2006
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Re: [DF] Abrahamic religions
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06-05-2012, 05:47 PM | #35 |
Untagged
Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
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Re: [DF] Abrahamic religions
If your game involves a real world religion with verifiable powers, then by definition it isn't a real world religion any more.
Real powers would DRASTICALLY change them into nearly unrecognizable forms.
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06-05-2012, 06:46 PM | #36 | |
Join Date: Nov 2006
Location: Heartland, U.S.A.
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Re: [DF] Abrahamic religions
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As to why the god would allow such behavior, your players don't need to know this. You might want to come up with an explanation so as to maintain a nice consistent setting cosmology.
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Last edited by Captain Joy; 06-05-2012 at 11:07 PM. Reason: spelling error |
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06-05-2012, 07:39 PM | #37 | |
Join Date: Jun 2010
Location: Hmm, looks like Earth, circa CE 2020+
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Re: [DF] Abrahamic religions
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For example, compare Old Testament Deuteronomy 22 to New Testament Matthew 1 (I'm using the English Standard Version): Deuteronomy 22:23 - 24a “If there is a betrothed virgin, and a man meets her in the city and lies with her, then you shall bring them both out to the gate of that city, and you shall stone them to death with stones...." Matthew 1:19: "And her husband Joseph, being a just man and unwilling to put her to shame, resolved to divorce her quietly." It is generally agreed that Matthew was a Jew writing to Jews. In the time of Deuteronomy, Joseph, being a just Jewish man who was betrothed to a virgin named Mary, would have had Mary stoned to death (along with the one who impregnated her, who in this case would be God....)
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06-06-2012, 01:28 AM | #38 |
Join Date: May 2011
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Re: [DF] Abrahamic religions
b-dog, are your players down with this Abrahamic God in the DF game idea of yours? I am just curious. I could see it being a tough sell, whatever the individual players' beliefs. It is challenging to be both respectful of people's sincere convictions about the nature of everything and play a fun game about it at the same time.
I do like the idea of clerical magic coming from lesser beings like saints and djinn and angels and whatever. What about Zoroasterian clerics? They could get their magic from Yazatas, I guess? Buddhist clerics from Bodhisattvas? Shintoist clerics from... their ancestors maybe? Does this idea conflict with Biblical miracles, or is it just that since the New Testament, God does things differently? |
06-06-2012, 01:53 AM | #39 | |
Join Date: Nov 2006
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Re: [DF] Abrahamic religions
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In my DF world which is pretty much a Mythic Earth, I have all of the gods of myth and legend as well as the Gods of religion. DF is rule of cool and Buddhist monks are cool so they are in. I don't have any Zoroasterians but they can easily be in my game if wanted. The magic and miracles are granted based on the particular cleric living up to his faith requirements. So all clerics can perform supernatural feats without any conflict. The nature of the gods is beyond human understanding so there is no need to go into the logic of why this or that is allowed to happen and so on. A Christian cleric just needs to follow the faith requirements in order to have access to magic and there is no need to go into why God would allow Catholics to fight Protestants or perform Crusades. |
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06-06-2012, 02:23 AM | #40 | |
Join Date: May 2008
Location: CA
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Re: [DF] Abrahamic religions
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fantasy, religion |
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