12-17-2010, 02:17 PM | #11 | |
Join Date: Nov 2005
Location: Midwest, USA
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Re: Pyramid #3/26: Underwater Adventures
Quote:
I'm downloading the issue now. :)
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12-17-2010, 02:30 PM | #12 |
Join Date: Aug 2007
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Re: Pyramid #3/26: Underwater Adventures
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12-17-2010, 03:18 PM | #13 |
Join Date: Feb 2005
Location: in your pocket, stealing all your change
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Re: Pyramid #3/26: Underwater Adventures
I saw this Pyramid issue on e23 before Kromm announced it here, even thought about opening a thread... what I meant to ask was this:
Rules for underwater action and combat are published in a Pyramid issue, this got my attention. I thought this sort of stuff was going to be in GURPS books... I always thought of Pyramid as being complimentary, but not featuring essential stuff. Granted, "essential stuff" is pretty subjective. But this is the sort of rule you'd see get referenced. And as far as I know there isn't a reference in the books towards a Pyramid issue or article so far. We have templates, optional rules and such... but this kind of struck me as core crunch. So the question is, are the rules for underwater combat and stuff going to be published in a GURPS line book, like Action or something? Edit: I can guess there was some thought about this, I'm curious on the rationality behind this decision. |
12-17-2010, 03:26 PM | #14 |
GURPS Line Editor
Join Date: Jul 2004
Location: Montréal, Québec
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Re: Pyramid #3/26: Underwater Adventures
Not to cast any doubts on Roger's fine work, but the fact is that I heard that there would be rules for underwater action in Pyramid . . . oh, on December 7 or so. It wasn't in any way part of some master plan for GURPS, and the existence of Roger's article doesn't preclude those rules or more detailed ones built on them showing up in a book with "GURPS" in the title. About all it means is that Roger might be paid again for his efforts. Goodness knows, lots of important GURPS book content has come from articles in Roleplayer and the various Pyramid incarnations.
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Sean "Dr. Kromm" Punch <kromm@sjgames.com> GURPS Line Editor, Steve Jackson Games My DreamWidth [Just GURPS News] |
12-17-2010, 03:46 PM | #15 |
Join Date: Feb 2005
Location: in your pocket, stealing all your change
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Re: Pyramid #3/26: Underwater Adventures
Nice to know, thanks.
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12-17-2010, 04:07 PM | #16 |
Join Date: Aug 2004
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Re: Pyramid #3/26: Underwater Adventures
To expand a bit on Kromm's (entirely correct) answer, I've been trying to bring back that sense of weird-and-wonderful novelty that frequently accompanied new issues of Roleplayer. As a GURPS fan, it was always a delight for me to crack open a new issue of that magazine and see "cutting edge" ideas and rules. "A 15-page article devoted to character stats for horses?!? How cool is THAT?! Mass combat rules for GURPS?! YES!!"
And if's there's a huge demand for more aquatic-oriented goodness as an official GURPS supplement, then these rules will almost certainly be reprinted/modified/tweaked and included there. (We already do that with e23; we generally frown upon a new supplement saying something like, "This character uses a Talent that was only defined in Supporting Cast: Age of Sail Pirate Crew -- so you need to go buy that for this to make any sense!") |
12-17-2010, 05:01 PM | #17 |
GURPS Line Editor
Join Date: Jul 2004
Location: Montréal, Québec
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Re: Pyramid #3/26: Underwater Adventures
You mind-read my go-to example!
— I doubt that anybody realized that the mass-combat rules would grow from an article to a major section or even a chapter in several worldbooks, become Compendium II material, and then go on to inspire their own GURPS Fourth Edition supplement (which we'll be printing, by the way!). If any article has that potential, it's one with solid crunch . . . like this one.
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Sean "Dr. Kromm" Punch <kromm@sjgames.com> GURPS Line Editor, Steve Jackson Games My DreamWidth [Just GURPS News] |
12-21-2010, 05:13 AM | #18 |
Join Date: Aug 2004
Location: Dobbstown Sane Asylum
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Re: Pyramid #3/26: Underwater Adventures
They do. Look at the (admittedly contrived) example -- the glaive gets -3 damage when thrusting versus -9 when swinging.
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12-21-2010, 02:58 PM | #19 |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: Pyramid #3/26: Underwater Adventures
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12-22-2010, 02:17 AM | #20 |
Join Date: Feb 2006
Location: Not in your time zone:D
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Re: Pyramid #3/26: Underwater Adventures
See, they Are smarter than most folk assume. There's folk I know who don't even get blatant jokes, never mind puns.
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Tags |
pyramid 3/26, pyramid issues, underwater, underwater combat rules |
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