06-07-2009, 04:56 PM | #1 |
Join Date: Aug 2004
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Shotgun Damage for 20g or 4/10
So, in order to implement 20 Gauge and 4/10 shotguns, I was thinking the damage should stay the same (because the buckshot is the same size), but the shot quantity would go down.
So, since a 12G pump is Dam: 1d+1 pi- and ROF: 2x9, then a 20G pump would be Dam: 1d+1 pi- with ROF: 2x6 and a 4/10 pump would be Dam: 1d+1 pi- with ROF: 2x3. Does that seem reasonable? Also, I have a player that wants to use a Taurus Judge. This is a 5 shot revolver that uses 4/10 shells. It seems to me that it would behave like a regular 4/10 shotgun (assuming buckshot), but have reduced range, so I thought I would reduce the range from 50/125 to 25/70. Also, although it is a revolver, I think the ROF should be a little slower because of the kick it would have, so I was going to give it an ROF of 2. Does that sound reasonable? |
06-07-2009, 04:59 PM | #2 | |
Doctor of GURPS Ballistics
Join Date: Sep 2004
Location: Lakeville, MN
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Re: Shotgun Damage for 20g or 4/10
Quote:
For the RoF of a revolver, it probably doesn't have that much more kick than some of the megapistols out there like the S&W .500. "More kick" is likely to translate (mildly) into "Higher Rcl" before "you can't pull the trigger that many times."
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06-07-2009, 05:26 PM | #3 |
Join Date: Aug 2004
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Re: Shotgun Damage for 20g or 4/10
Google search results:
2.5" .410 shells have three 000 buckshot pellets. 3" .410 shells have five 000 buckshot pellets. 3" 12 Gauge shells have ten 000 buckshot pellets. I can't find any 000 loads for 20 gauge. |
06-07-2009, 05:40 PM | #4 |
Join Date: Sep 2008
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Re: Shotgun Damage for 20g or 4/10
I think High-Tech has some tables for multishot loads that you could use to get the needed stats for the revolver. There are also direct stats for a 20-gauge shotgun as well, if memory serves.
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Quos deus vult perdere, prius dementat. Latin: Those whom a god wishes to destroy, he first drives mad. |
06-07-2009, 06:01 PM | #5 |
Join Date: Aug 2004
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Re: Shotgun Damage for 20g or 4/10
Thanks!
I hadn't picked up High Tech for 4th Edition yet. I have now. Just ordered PDF and Hard Copy. |
06-08-2009, 05:07 AM | #7 |
Join Date: Aug 2004
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Re: Shotgun Damage for 20g or 4/10
Heh... I meant for that to be three separate tags. Sorry.
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06-08-2009, 05:28 AM | #8 |
GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
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Re: Shotgun Damage for 20g or 4/10
Use a comma. That'll fix it. You can also delete old tags by clearing their checkbox.
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06-08-2009, 05:40 AM | #9 |
Join Date: Aug 2004
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Re: Shotgun Damage for 20g or 4/10
So, based on the High-Tech stats for a 20G, it looks like the stats for the .410 should be something like:
Dam: 1d pi ROF: 3x4 |
06-08-2009, 07:19 AM | #10 |
Join Date: Feb 2005
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Re: Shotgun Damage for 20g or 4/10
IIRC, there are examples of both in Pulp Guns 1.
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Tags |
high-tech, shotgun |
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