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Old 04-09-2019, 11:32 AM   #11
juris
 
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Join Date: Jun 2012
Location: CA
Default Re: FnordCon Update

Thanks Tom good info.

You use control(handling) to put out fires? Lol.
Remember kids, if you're on fire run faster.

Item 1 - Were the props the same as the production game? I thought they were mock-ups.

Item 2 - "Persisting with a vehicle that degrades in ability" I don't know what that means but I laughed. My vehicle definitely meets this criteria. Are you saying making a maneuver permanently degrades your vehicle?

I like item 3. It should be hard with cars zipping around to line up a shot. Very good sign.


Quote:
Originally Posted by Tom H. View Post

In my short experience, three things stood out:

1. The elegant props and mechanics fully integrate and relate the changing aspects of your vehicle's status and control.

2. Get used to persisting with a vehicle that degrades in ability.

3. It was difficult for me to get my vehicle front weapons pointed at my foes as we circled and our control degraded.

One mechanic that had a prominent impact was that as your tires take damage (from attacks and skids) your handling and top speed become more impaired.

Oh yeah, another dilemma, do you use up precious control (handling) to put out fires, or take the imminent damage to steer your vehicle into better position.

There's an interesting element of resource management as you drive offensively!
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