06-06-2020, 08:08 PM | #11 |
Join Date: Apr 2013
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Re: Low Fantasy, Low Magic, High Fantasy, and High Magic
In High Fantasy magic is important to the world, in Low Fantasy it's important to some people in the world.
High Magic is obvious, with people going around being flashy. Low Magic is low-key, either rare or ancillary to normal activities. |
06-06-2020, 10:26 PM | #12 |
Join Date: Sep 2019
Location: UK
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Re: Low Fantasy, Low Magic, High Fantasy, and High Magic
I always thought that "high fantasy" meant fantasy set in a fictional world, e.g. The Lord of the Rings, The Wheel of Time, whereas "low fantasy" is fantasy set in the real world, e.g. The Weirdstone of Brisingamen or the World of Darkness games. And I'm familiar with "high magic" and "low magic" really only as terms for how much magic a game is going to have, i.e. "high magic" means there's magic all over the place, enough to make a serious difference to daily life, whereas "low magic" means that magic is possible but a rarity, like in A Song of Ice and Fire.
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06-06-2020, 10:37 PM | #13 |
Join Date: Feb 2016
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Re: Low Fantasy, Low Magic, High Fantasy, and High Magic
High magic has been traditionally associated in real life with the ceremonial magical systems of Thelma (A.A., EGC, OTO, OSOGD, TO, and dozens of other smaller groups). Low magic has been traditionally associated in real life with the traditional magical systems of various shamanic traditions, syncretic traditions, witchcraft traditions, etc. Strangely enough, the Neo-Pagan magical traditions have attempted to bridge the divide between high magic and low magic (creating intermediate magic (?)), though the effectiveness of any real life magical tradition is questionable.
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06-06-2020, 10:39 PM | #14 | |
Join Date: Dec 2012
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Re: Low Fantasy, Low Magic, High Fantasy, and High Magic
Quote:
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06-07-2020, 07:17 AM | #15 | |
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Join Date: Aug 2004
Location: Sumter, SC
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Re: Low Fantasy, Low Magic, High Fantasy, and High Magic
Quote:
For example, because the spells are predictable D&D leans towards Low Fantasy though it also has High Fantasy elements such as "Magic is generally distributed unevenly concentrated in gods, other mythic beings, or in a handful of artifacts". This means they are more dials then switches.
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06-07-2020, 07:57 AM | #16 | |
Join Date: Aug 2014
Location: Snoopy's basement
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Re: Low Fantasy, Low Magic, High Fantasy, and High Magic
Quote:
Last edited by Donny Brook; 06-07-2020 at 08:03 AM. |
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06-07-2020, 01:56 PM | #17 | |
Join Date: Oct 2004
Location: San Francisco, CA, USA
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Re: Low Fantasy, Low Magic, High Fantasy, and High Magic
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Last edited by transmetahuman; 06-07-2020 at 01:59 PM. Reason: elaboration |
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06-07-2020, 06:33 PM | #18 | |
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Join Date: Aug 2004
Location: Sumter, SC
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Re: Low Fantasy, Low Magic, High Fantasy, and High Magic
Quote:
Your Low Magic is akin to High Fantasy as GURPS defines it. High Magic per GURPS is a little weird as it effectively combines Low Magic with Formulaic magic. In fact, Fantasy itself states "The boundary between formulaic magic and high magic isn’t sharp." From what Fantasy says Middle Earth is more High Magic then Low Magic as there just doesn't seem to be "magic that anybody might pick up, without systematic formal study, and used in everyday life or emergencies" in the setting though I am mainly familiar with The Hobbit.
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high fantasy, low fantasy |
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