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Old 01-10-2021, 02:51 PM   #2101
Willy
 
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Default Re: New Sci Fi Setting Seeds

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Originally Posted by Kale View Post
There's even a GURPS sourcebook for this:
https://en.wikipedia.org/wiki/GURPS_...osstime_Saloon
Sadly out of print and not for sale at Warehouse 23 as it thems to me. A nice setting what about a scan to digitalize it?

Last edited by Willy; 01-10-2021 at 02:51 PM. Reason: spelling error
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Old 01-11-2021, 12:54 PM   #2102
maximara
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Default Re: New Sci Fi Setting Seeds

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Sadly out of print and not for sale at Warehouse 23 as it thems to me. A nice setting what about a scan to digitalize it?
At a basic level the Horatio Club (Infinite Worlds p 229-231) can serve much the same function.
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Old 01-11-2021, 05:26 PM   #2103
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Default Re: New Sci Fi Setting Seeds

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Originally Posted by maximara View Post
At a basic level the Horatio Club (Infinite Worlds p 229-231) can serve much the same function.
Agreed, but the Mick of Time is so much fun.
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Old 01-12-2021, 05:35 PM   #2104
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Default Re: New Sci Fi Setting Seeds

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Originally Posted by Willy View Post
Sadly out of print and not for sale at Warehouse 23 as it thems to me. A nice setting what about a scan to digitalize it?
You can always just go to the source material, directly, and adapt the books straight across.
https://www.thriftbooks.com/a/spider-robinson/206685/

I, of course, own the books and have the GURPS adaptation.

Yes, I'm bragging. :)
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Old 01-12-2021, 06:15 PM   #2105
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Default Re: New Sci Fi Setting Seeds

Try this one...

A few generations ago the "colony" fell apart. Too few people and too much to do. Also, small isolated societies tend toward corruption. People were sick of being bullied and used, so as soon as they could they left. And each person who headed out for the wilderness was one more brick out of an unstable wall.

However, even living a fairly "primitive" life, we didn't bring diseases to this world, and all of our women are genefixed for easy childbirth, so the population is growing quickly. Maybe it's time to found a new government.


Basically, it's a political game set on a rapidly growing colony world. The planet was terraformed and seeded before the colonists got there, so this world more closely resembles Earth of the past (except for some exotic geology) than a conventional sci-fi setting. All lifeforms are from the Earth,

There is a population still living in the old colony base, they see themselves as the only legitimate government of this world. They'll disrupt any attempt to set up a new government. Those living far from the old base went out there to escape the growing corruption and authoritarianism of the old colony base. They have little use for any government but would tolerate a government that countered and limited the influence and power of the old colony base. There are also several small communities that are functional towns. They want a government to facilitate trade and population exchanges, inbreeding is a real threat.
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Old 01-12-2021, 08:11 PM   #2106
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Default Re: New Sci Fi Setting Seeds

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Originally Posted by Astromancer View Post
Try this one...

A few generations ago the "colony" fell apart. Too few people and too much to do. Also, small isolated societies tend toward corruption. People were sick of being bullied and used, so as soon as they could they left. And each person who headed out for the wilderness was one more brick out of an unstable wall.

However, even living a fairly "primitive" life, we didn't bring diseases to this world, and all of our women are genefixed for easy childbirth, so the population is growing quickly. Maybe it's time to found a new government.


Basically, it's a political game set on a rapidly growing colony world. The planet was terraformed and seeded before the colonists got there, so this world more closely resembles Earth of the past (except for some exotic geology) than a conventional sci-fi setting. All lifeforms are from the Earth,

There is a population still living in the old colony base, they see themselves as the only legitimate government of this world. They'll disrupt any attempt to set up a new government. Those living far from the old base went out there to escape the growing corruption and authoritarianism of the old colony base. They have little use for any government but would tolerate a government that countered and limited the influence and power of the old colony base. There are also several small communities that are functional towns. They want a government to facilitate trade and population exchanges, inbreeding is a real threat.
Sounds like the founding of Manticore.
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