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Old 06-29-2018, 08:24 AM   #21
DarkPumpkin
 
Join Date: Jan 2018
Location: Cidri (exact location withheld)
Default Re: Fantasy Trip Tiny Bits of Chrome

Quote:
Originally Posted by JLV View Post
I think the British RPG Dragon Warriors (published originally about the same time as TFT, and subsequently republished a few years ago by the original authors) did something of the same -- both armor and weapons stopped/inflicted variable amounts of damage...
Actually, Dragon Warriors didn't do that...you may be thinking of another game. In Dragon Warriors each weapon had fixed damage, and a die type to roll against armor type. For example, a sword did 4 points damage and rolled a d8 to "bypass armor", with armor ranging from 1 for leather up to 5 for plate. Rather odd but it worked well enough.
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