10-30-2022, 12:06 AM | #31 | |
Join Date: Nov 2008
Location: Yukon, OK
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Re: Product concept: Dungeon Fantasy adaptation guides for famous adventures
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http://www.sjgames.com/general/online_policy.html It really is not a long read and anyone should read it before posting anything elsewhere.
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My GURPS publications GURPS Powers: Totem and Nature Spirits; GURPS Template Toolkit 4: Spirits; Pyramid articles. Buying them lets us know you want more! My GURPS fan contribution and blog: REFPLace GURPS Landing Page My List of GURPS You Tube videos (plus a few other useful items) My GURPS Wiki entries |
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10-30-2022, 01:19 AM | #32 | |
Join Date: Jan 2008
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Re: Product concept: Dungeon Fantasy adaptation guides for famous adventures
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There is a principle of law called "fair use." It protects the press by expressly allowing writers to use a short amount of copyrighted material or a trademark in the course of review or commentary about the product. The copyright or trademark holder may not block this use, as long as the use is otherwise legal (that is, not libelous, for example). So for example, SJG is saying here that it's not a violation of trademark for someone (e.g. O'Reilly) to write commentary (iPod: The Missing Manual, https://www.amazon.com/iPod-Missing-...1449316190/ref) about someone else's (Apple's) product. This is correct. |
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10-30-2022, 03:27 AM | #33 | |
Join Date: Nov 2008
Location: Yukon, OK
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Re: Product concept: Dungeon Fantasy adaptation guides for famous adventures
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__________________
My GURPS publications GURPS Powers: Totem and Nature Spirits; GURPS Template Toolkit 4: Spirits; Pyramid articles. Buying them lets us know you want more! My GURPS fan contribution and blog: REFPLace GURPS Landing Page My List of GURPS You Tube videos (plus a few other useful items) My GURPS Wiki entries |
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10-30-2022, 03:45 AM | #34 |
Join Date: Jan 2008
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Re: Product concept: Dungeon Fantasy adaptation guides for famous adventures
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10-31-2022, 11:18 AM | #35 | |
Join Date: Jan 2022
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Re: Product concept: Dungeon Fantasy adaptation guides for famous adventures
I'm a little confused at the premise of the thread - the OP asks a two questions:
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Instead, the thread switched gears into talking about the legality of such a thing even though we aren't lawyers, and none of this is legal advice. On one side, you have folks nervous about publishing such conversions, and you have sjmdw45 trying to convince them to not be so nervous (if I follow correctly). That seems fruitless to me; they're going to be nervous unless they talk to an actual lawyer. Is the goal now to convince authors to not be nervous about writing conversions of old adventures so that they'll talk to a lawyer about writing conversions so that they'll write conversions and sell them to the folks who want to buy them? |
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10-31-2022, 11:26 AM | #36 | ||
Join Date: Jan 2008
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Re: Product concept: Dungeon Fantasy adaptation guides for famous adventures
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10-31-2022, 04:25 PM | #37 | |
Join Date: Dec 2009
Location: Saint Paul, MN
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Re: Product concept: Dungeon Fantasy adaptation guides for famous adventures
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I'm definitely not a lawyer and haven't the faintest clue whether such things would be permissible under fair use. I'm just enjoying the fantasy! |
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10-31-2022, 05:12 PM | #38 | |
Join Date: Jan 2008
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Re: Product concept: Dungeon Fantasy adaptation guides for famous adventures
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I sure hope this becomes a thing. In any case, I will post my notes here after running Ascent of the Leviathan next weekend. (I plan to check with Malrex after doing the initial writeup on Monday or so, and then hopefully post the post-feedback version here by next Wednesday-ish.) Last edited by sjmdw45; 10-31-2022 at 07:07 PM. |
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10-31-2022, 06:31 PM | #39 | |
Join Date: Jun 2006
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Re: Product concept: Dungeon Fantasy adaptation guides for famous adventures
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I suppose if you could get the permission of the creator but not the copyright holder it might get ethically ambiguous enough to care about the legal situation, but without at least that much, no, it's a terrible idea. Even if SJ wasn't too decent a person to avoid this, he's not dumb enough to sign off on something that can only offend most of the freelancers his business depends on. I honestly can't see any gaming company execs thinking this was a smart business move whether they could get away with it legally or not.
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10-31-2022, 06:56 PM | #40 | |
Join Date: Jan 2008
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Re: Product concept: Dungeon Fantasy adaptation guides for famous adventures
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"We also love to hear your ideas for what you're doing with the set (or plan on doing), as well as any add-ons, adventure or encounter ideas, heroes, and the like that you come up with. Please be kind to each other!" Now can we please talk about DFRPG instead of telling each other not to do so? Last edited by sjmdw45; 10-31-2022 at 07:09 PM. |
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