06-28-2019, 01:19 PM | #11 |
Join Date: Dec 2017
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Re: Conan the Wizard...is it a problem?
I'd prefer a game with your ST 30 fighter, DX 12 and agree it would be a blast to play, but in practice it isn't what people did with their resources under the old rules.
I feel like the new edition actually provides you ways to create very powerful characters who are unique and fun, by adapting the Supers rules (in the companion) to general play. |
06-28-2019, 10:21 PM | #12 | |
Join Date: Nov 2010
Location: Arizona
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Re: Conan the Wizard...is it a problem?
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06-29-2019, 02:08 PM | #13 |
Join Date: Sep 2007
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Re: Conan the Wizard...is it a problem?
He also never got better at spellcasting. Elric's a good example of why game systems shouldn't force a D&D style zero-to-hero development path on the players. Elric starts out being pretty "high level" -- few can match his knowledge of magic and inherited pacts from his background -- with about the only improvement being acquiring Stormbringer, and that was mostly about improving his physical stats, not his mental ones.
One of the things I originally liked about GURPS is that the rules encouraged you to just build a hero and go play, without being required to kill lots of giant rats outside the city gates to level up for a while. |
06-29-2019, 02:58 PM | #14 | |
Join Date: May 2018
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Re: Conan the Wizard...is it a problem?
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06-30-2019, 02:25 PM | #15 |
Join Date: Sep 2007
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Re: Conan the Wizard...is it a problem?
Exactly! I mean, how many more xp do you want once you start play when that's your backstory?
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06-30-2019, 06:24 PM | #16 |
Join Date: Dec 2017
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Re: Conan the Wizard...is it a problem?
Where did you get the idea that Elric was 1000+ years old at the opening of the stories about him? I've read these a dozen times and never noticed that.
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07-01-2019, 01:22 AM | #17 | |
Join Date: Nov 2017
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Re: Conan the Wizard...is it a problem?
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07-01-2019, 01:24 AM | #18 | |
Join Date: Nov 2017
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Re: Conan the Wizard...is it a problem?
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07-01-2019, 01:25 AM | #19 |
Join Date: Nov 2017
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Re: Conan the Wizard...is it a problem?
Ditto. I too have never read anything that indicated that. The Melnibonean empire only reigned for 10,000 years, and I think there were like 400+ emperors.
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07-01-2019, 08:36 AM | #20 | |
Join Date: Dec 2017
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Re: Conan the Wizard...is it a problem?
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1) dial the starting superhero point pool down to whatever power level I'm trying to create. The default is 32, but that gets you someone with powers like a comic book character. Something in the range 10-20 will get you something more like Beowulf 2) I expand the list of spell-like powers to include almost any spell, following the pattern of point costs established in the Companion rules I've created several characters this way; the only one who has show up and done things in play is an NPC encountered by the players in my current campaign; she appears to be a simple traveller but has strange gaps in her memory and people who confront her 'off screen' end up dead with bizarre injuries. Her back story is that she is a sort of demi-god but doesn't know her own past or understand her powers because she blacks out when she manifests her exceptional strength and resistance to injury. |
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