02-20-2019, 08:27 AM | #1 |
Join Date: Jun 2008
Location: Cheltenham, PA
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AP Weapons and Spillover
OK, I think I'm having a senior moment, but who knows. I have this vague recollection that at some point either it was discussed or was actually in the rules that AP weapons did not produce spillover fire. Presumably because they were so small and/or were primarily kinetic rather than explosive, but it's not in the rules now and I'm too busy (supposed to be working from home on a snow day... Ha! :)) to go digging right now. It's one of those things that logically makes sense, but is easy to see why it's not done for simplicity sake as well. So, am I misremembering, or did this actually happen at some point?
Of course, other than stacked INF, it's not likely that AP is ever going to generate effective spillover anyway. At least not outside of the Iron Mountain scenario...
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Joshua Megerman, SJGames MIB #5273 - Ogre AI Testing Division |
02-20-2019, 08:45 AM | #2 | |
Ogre Line Editor
Join Date: Sep 2006
Location: Plainfield, IL
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Re: AP Weapons and Spillover
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There's nothing in the AP rules (7.05.1) or any of the Spillover rules (7.12.*) that disallows spillover from AP guns. It's just a very limited attack that rarely comes up because the usage is rare where spillover would even apply (no armor, no terrain, etc). There's some swamp in the D0-land again, while we are at it...
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GranitePenguin Ogre Line Editor |
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02-20-2019, 09:32 AM | #3 | |
Join Date: Feb 2016
Location: Lancaster, PA
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Re: AP Weapons and Spillover
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This is one of those moments where Steve being around occasionally can be really useful...I'd love to pick his brain to see if RAW is intentional, or an 'oops, missed that edge case' situation.
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Andy Mull MIB Agent #0460 Ogre 134th Battalion Lancaster, PA Imgur: https://agent0460.imgur.com/ |
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02-20-2019, 09:59 AM | #4 |
Join Date: Dec 2016
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Re: AP Weapons and Spillover
Tis a tricksy swamp that one. The other week, the question arose of looking at the written rules for AP and whether or not Treads are D0. The talmudic conclusion was that tread units have no D value, including not being D0.
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All-Purpose Gaming Blog: Goblinhall |
02-20-2019, 11:21 AM | #5 | ||
Join Date: Oct 2005
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Re: AP Weapons and Spillover
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Colocated infantry groups vs a lot of AP fire from ogres. Big ogres have an incentive to open with a 2:1, 3:1 (guaranteed reduce of the target), or even 4:1 because each INF group can only be targeted by each ogre's AP guns once. That spillover over can soften up the INF groups not targeted for follow-on with any spare guns. Quote:
Do lasers do spillover? I don't remember. That sounds right. They are 1:1 vs all (not AP) attacks, 1:2 in town, and are crossed off proportionally for the attacks. So they are just special. Last edited by dwalend; 02-20-2019 at 11:25 AM. |
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02-20-2019, 11:38 AM | #6 | ||||
Ogre Line Editor
Join Date: Sep 2006
Location: Plainfield, IL
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Re: AP Weapons and Spillover
Terrain is not affected by APs, ever. (7.05.1)
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GranitePenguin Ogre Line Editor |
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02-20-2019, 11:42 AM | #7 | |
Ogre Line Editor
Join Date: Sep 2006
Location: Plainfield, IL
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Re: AP Weapons and Spillover
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Half attack power is still half attack power. a .5 attack can still potentially hit a D1 unit at 1-2 odds.
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GranitePenguin Ogre Line Editor |
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02-20-2019, 12:31 PM | #8 |
Join Date: Jun 2008
Location: Cheltenham, PA
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Re: AP Weapons and Spillover
OK, maybe it's a brain fart, but what's "RAW"?
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Joshua Megerman, SJGames MIB #5273 - Ogre AI Testing Division |
02-20-2019, 01:20 PM | #9 |
Join Date: May 2007
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Re: AP Weapons and Spillover
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02-20-2019, 01:40 PM | #10 | |
Join Date: Jun 2008
Location: Cheltenham, PA
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Re: AP Weapons and Spillover
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I completely agree that RAW currently says AP creates spillover, but something in my brain was saying that at some point they didn't, or at least it was discussed. Hence my original question...
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Joshua Megerman, SJGames MIB #5273 - Ogre AI Testing Division |
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