08-23-2017, 02:53 PM | #1 |
Join Date: Aug 2004
Location: New Castle, PA (north of Pittsburgh)
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Dungeon Fantasy RPG template formatting
(I know there's a Dungeon Fantasy thread, but now that some Kickstarter backers have the PDFs, and that we're something like 2 months away from the release, it's probably going to be worth more than one thread.)
I really like the change in the template format used in Dungeon Fantasy. It does take more space, meaning a higher page count for less overall text. This is a disadvantage, but I think it's well worth it. Just from a visual point of view, it's much clearer just what you get and what you choose between with a template, and makes the game feel much less complicated (even though in reality it's exactly as complicated as it was before). I did like the definition of primary, secondary, and background skills, which is no longer there. However, I can see why you'd not bother to mess with that for DF. That consideration is more important when creating templates. |
08-23-2017, 03:03 PM | #2 |
Join Date: Nov 2008
Location: Yukon, OK
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Re: Dungeon Fantasy template formatting
Yes, as I posted n the review thread I love the new templates. Even in a B&W book where you dont have the color the two column format is much better than a bullet separated list.
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My GURPS publications GURPS Powers: Totem and Nature Spirits; GURPS Template Toolkit 4: Spirits; Pyramid articles. Buying them lets us know you want more! My GURPS fan contribution and blog: REFPLace GURPS Landing Page My List of GURPS You Tube videos (plus a few other useful items) My GURPS Wiki entries |
08-23-2017, 03:05 PM | #3 |
Munchkin Line Editor
Join Date: Aug 2004
Location: Austin, TX
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Re: Dungeon Fantasy RPG template formatting
Rob, I edited your thread title slightly to be utterly unambiguous.
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Andrew Hackard, Munchkin Line Editor If you have a question that isn't getting answered, we have a thread for that. Let people like what they like. Don't be a gamer hater. #PlayMunchkin on social media: Twitter || Facebook || Instagram || YouTube Follow us on Kickstarter: Steve Jackson Games and Warehouse 23 |
08-23-2017, 03:09 PM | #4 |
Join Date: Aug 2004
Location: New Castle, PA (north of Pittsburgh)
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Re: Dungeon Fantasy RPG template formatting
Cool, thanks.
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08-23-2017, 04:22 PM | #5 |
Join Date: Aug 2004
Location: Ronkonkoma, NY
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Re: Dungeon Fantasy RPG template formatting
I haven't held a copy of the Dungeon Fantasy books, but I did freeze-frame SJG's unboxing video where you can see the wizard template, just to see the new format everybody's raving about. It seems the primary point of interest is that trait choices now get listed in two columns and in the accent color of the page.
I thought I'd try to reproduce that in Microsoft Word, and it ain't easy! The page itself is in two columns, and the trait choices are in two columns. In Word, you can't have columns within columns, and you can't have columns within text boxes. Tables don't work, since they don't flow, and some entries take more than one line, so unless you want to hand-arrange every entry, and redo the whole thing if you find you forgot something, they're no good. Things are similar with tabs. (This format is undoubtedly much easier in desktop publishing software.) I finally found a solution: create two empty text boxes side by side in the column, each half the width of the column. Select the left text box, then in the box formatting ribbon, click Link, then click the right box. They're now linked for flowing text. Enter the traits one on a line. Once they're all entered, raise the bottom of the left box and let the text reflow until they're even on both sides. Then raise the bottom of the right box by the same amount. Doing this seems to constrain the following line outside the text boxes to the width of the left text box. I haven't figured out what to do about this (any ideas?), though an extra carriage return returns the line length to the full column, so you can add an extra, very small, line. Will there be a formatting guide for Dungeon Fantasy authors, I wonder? |
08-23-2017, 05:16 PM | #7 |
Join Date: Nov 2008
Location: Yukon, OK
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Re: Dungeon Fantasy RPG template formatting
I suspect that authors would be asked to handle that as a table.
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My GURPS publications GURPS Powers: Totem and Nature Spirits; GURPS Template Toolkit 4: Spirits; Pyramid articles. Buying them lets us know you want more! My GURPS fan contribution and blog: REFPLace GURPS Landing Page My List of GURPS You Tube videos (plus a few other useful items) My GURPS Wiki entries |
08-23-2017, 06:25 PM | #8 |
Join Date: Nov 2007
Location: Sydney
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Re: Dungeon Fantasy RPG template formatting
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08-23-2017, 06:38 PM | #9 | |
Join Date: Nov 2008
Location: Yukon, OK
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Re: Dungeon Fantasy RPG template formatting
Quote:
I am looking forward to an updated style guide to tell us so I do not actually know. However I can see it as a 2 column table when submitting it and layout changes it to whatever it is.
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My GURPS publications GURPS Powers: Totem and Nature Spirits; GURPS Template Toolkit 4: Spirits; Pyramid articles. Buying them lets us know you want more! My GURPS fan contribution and blog: REFPLace GURPS Landing Page My List of GURPS You Tube videos (plus a few other useful items) My GURPS Wiki entries |
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08-23-2017, 07:47 PM | #10 |
Join Date: Jul 2015
Location: Phoenix, AZ
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Re: Dungeon Fantasy RPG template formatting
I think not including the relative skill level is something of an issue.
You better have all the attributes associated with the skills memorized if you plan on raising them any. I think if they needed to remove one number or the other between the absolute and relative skill level, it would have been more informative to say: Broadsword-DX+2[8] than Broadsword-14[8] Especially true for skills that float to other attributes often.
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