05-13-2017, 11:00 AM | #11 |
Join Date: Aug 2005
Location: Portland, Oregon
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Re: A few sexual questions
Don't forget the political aspect. If a mate cannot produce an heir in dynastic countries it is more important then in countries where those traditions are downplayed.
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05-13-2017, 11:45 AM | #12 |
Untagged
Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
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Re: A few sexual questions
That's still a problem more for the elite and well off. Average shmoes have more immediate concerns than perceived biological heredity. Adoption has always been a thing.
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05-13-2017, 01:13 PM | #13 |
Join Date: Jan 2017
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Re: A few sexual questions
Good points.
How about the disadvantage Nymphomania? IIRC 2e had that, but I got rid of that book many years ago. |
05-13-2017, 01:20 PM | #14 |
Join Date: Jan 2005
Location: Gothenburg, Sweden
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Re: A few sexual questions
Wouldn't that be Lecherousness by another name?
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05-13-2017, 01:28 PM | #15 |
Join Date: Jan 2017
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Re: A few sexual questions
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05-13-2017, 01:46 PM | #16 | |
Join Date: Jul 2012
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Re: A few sexual questions
Quote:
For a nymphomaniac either CSA, Lecherousness, or some combination of the two would make sense. |
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05-13-2017, 09:27 PM | #17 | |
Join Date: Sep 2004
Location: Canada
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Re: A few sexual questions
Quote:
It's totally worth a Compulsive Behavior just for the amount of spare time consumed, even if you have a guaranteed, clean, and safe "supplier". Never mind periodically being short on sleep, and things like the "Augh I can't make it another 4 hours" eating on the run or missing meals because you're dashing back to your partner kinda stuff. That's severely constraining adventuring time.
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05-13-2017, 10:12 PM | #18 |
Join Date: Jun 2013
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Re: A few sexual questions
For succubi and similar (who cause some sort of damage to their partner), Unnatural Appetite is appropriate, and is in fact one of the possibilities listed. For more mundane characters, I think the other posts have you covered.
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05-15-2017, 08:08 AM | #19 | |
Join Date: Apr 2011
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Re: A few sexual questions
Quote:
As others have said, there might be social implications, but IMO those are separate disadvantages (reputation / secret / stigma) that you buy separately. Now, keep in mind that there's a big difference between infertility and impotence. With infertility, you can have all the sex you want, but it won't result in a viable pregnancy. With impotence, the sex act itself is off the table. And the latter does come up more often in games. Fortunately, we have a stat that reflects how good you are in the sack: Erotic Art. And a trait that represents a major one-skill disability: Incompetence. It's a one-point quirk. A GM might decide to let you buy Infertility and Incompetence (Erotic Art). Or not; erotic art is about more than intercourse, so if a player can be good in bed anyway, then he/she shouldn't be able to get points for impotence. This gets back to PK's site and his point about "flavor traits". A trait like Unaging might be very desirable for a character within the context of the setting, and yet not be very valuable in terms of the gameplay. Similarly, sexual dysfunction might be very unpleasant and yet not have any effect on hard adventuring tasks and so not be worth many points. I think it's going to matter a lot what the nature of the campaign is. Call it an accessibility restriction. I've seen campaigns go five years without any rolls in the hay at all. In this case, if you have a supporting ability that allows you to force an NPC into bed, that's a totally different story from if you have to seduce them. Also, a healing ability that you use on your fellow PCs would affect their willingness in a way that an attack wouldn't. It's at very least a non-combat only ability. |
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05-15-2017, 09:36 AM | #20 | |
Join Date: Jun 2005
Location: Lawrence, KS
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Re: A few sexual questions
Quote:
But I wouldn't adjust the costs of traits according to how likely the players are to take an interest in them in a particular campaign. I mean, I've run GURPS campaigns that were virtually combat-free; should I have made Combat Reflexes cost 1 point, or be a 0-point flavor trait? The way you deal with things that are never going to come up is tell the players not to take those traits. "This campaign is set in a world without mana; don't take Magery or spells."
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contact agent, leech, requires intimate contact, succubus |
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