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Old 02-02-2013, 09:14 PM   #11
vierasmarius
 
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Default Re: Reverse Leech

Quote:
Originally Posted by ssveter View Post
Nope the character has fast regeneration with regrowth
Yeah, then I'd call it Backlash. Priced at the average of One Arm and One Leg, on the assumption that she'll only likely take on one of those at a time, that's a base of -20%. The timescale is probably too short (default is 1 minute, then roll HT each minute to recover). Then again, with Fast Regen you'll be healing a crippled arm (6 HP for an average human) in just 6 minutes, so the timing isn't that far off. Somewhere between -20% and -30% is probably fair.
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Old 02-02-2013, 09:16 PM   #12
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Default Re: Reverse Leech

Its not that we hate healing its that it isn't applicable to this instance.
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Old 02-02-2013, 09:19 PM   #13
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Default Re: Reverse Leech

Quote:
Originally Posted by ssveter View Post
To quote GURPS Powers

"It’s possible
to use Affliction (p. 39) with the
Advantage enhancement to give someone
else Regrowth – but this is
too slow to be useful
unless the
subject also gains (or already has)
Regeneration."
Quote:
Originally Posted by ssveter View Post
Its not that we hate healing its that it isn't applicable to this instance.

Well, Healing can already restore even permanently crippled (but not lost) limbs, simply by healing the damage it took to cripple it. Add on Cosmic (+50% seems fair) to allow Healing to also restore lost limbs. The Backlash would be reduced in value (halved? less?) when applied to the whole Healing advantage, since it only takes effect when restoring crippled limbs.
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Old 02-02-2013, 09:22 PM   #14
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Default Re: Reverse Leech

I think the simplest way to do this is make the Leech power work in reverse...that is it transfers the "healers" hp to the "victim" with the special effect that the wounds appear to fade from victim and appear on the healer.
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Old 02-02-2013, 09:34 PM   #15
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Default Re: Reverse Leech

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Originally Posted by ssveter View Post
I think the simplest way to do this is make the Leech power work in reverse...that is it transfers the "healers" hp to the "victim" with the special effect that the wounds appear to fade from victim and appear on the healer.
That is exactly what Empathic Healing is. Leech has no special provisions for the other things you're looking for, transferring crippling injuries to the healer. Leech might thematically resemble a reversed healing power, but the simplest build is Healing.
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Old 02-02-2013, 09:35 PM   #16
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Default Re: Reverse Leech

Ok everyone, this is what I came up with.

Healing (Contact Agent; Cosmic: No die roll required; Cure Affliction;
Empathic; Mutant; Xenohealing (All Carbon-Based Life)) [69]

How does the backlash work in this instance?
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Old 02-02-2013, 09:41 PM   #17
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Default Re: Reverse Leech

Quote:
Originally Posted by ssveter View Post
Ok everyone, this is what I came up with.

Healing (Contact Agent; Cosmic: No die roll required; Cure Affliction;
Empathic; Mutant; Xenohealing (All Carbon-Based Life)) [69]

How does the backlash work in this instance?
My suggestions here and above on Backlash shouldn't be taken as RAW, since you're not taking on a single specific affliction for a duration based on a HT roll. That said, I think -10% would be fair; it applies to a subset of the power's applications, and can potentially give some very heavy disadvantages (No Arms, No Legs) but will heal in minutes due to Regen and Regrowth. Note that you'll still need Cosmic (Rules Exemption, probably +50%) if this power can restore missing limbs.
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Old 02-02-2013, 09:45 PM   #18
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Default Re: Reverse Leech

Quote:
Originally Posted by ssveter View Post
To quote GURPS Powers

"It’s possible
to use Affliction (p. 39) with the
Advantage enhancement to give someone
else Regrowth – but this is
too slow to be useful
unless the
subject also gains (or already has)
Regeneration."
However since your healing their HP at a supernatural rate you should be able to count as regen with your healing power.
Maybe if the GM wants to be persnickety add a Cosmic (+50% to break a rule)

Quote:
Originally Posted by David Johnston2 View Post
It's amazing how much people hate Healing.
It really is :(
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Old 02-02-2013, 09:52 PM   #19
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Default Re: Reverse Leech

Quote:
Originally Posted by vierasmarius View Post
My suggestions here and above on Backlash shouldn't be taken as RAW, since you're not taking on a single specific affliction for a duration based on a HT roll. That said, I think -10% would be fair; it applies to a subset of the power's applications, and can potentially give some very heavy disadvantages (No Arms, No Legs) but will heal in minutes due to Regen and Regrowth. Note that you'll still need Cosmic (Rules Exemption, probably +50%) if this power can restore missing limbs.
Ok so what your saying is I don't need a separate power to regrow limbs, just add the Comsic rules exemption modifier. Thats seems like a better option.
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Old 02-02-2013, 10:15 PM   #20
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Default Re: Reverse Leech

Here is how it stacks up

Healing (Contact Agent; Cosmic: ability other than an attack or a defense (Can restore lost limbs); Cosmic: No die roll required; Cure
Affliction; Empathic; Mutant; Xenohealing (All Carbon-Based Life)) [84]
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