11-04-2014, 11:19 AM | #21 |
Join Date: Jan 2005
Location: Gothenburg, Sweden
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Re: [Basic] Advantage of the Week (#17): Brachiator; Clinging; Super Climbing
Maybe Binding (Close range -30%) is a better fit for limpets? With enough ST to hold on, as calculated by some multiple of Basic Lift.
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11-04-2014, 11:28 AM | #22 |
GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
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Re: [Basic] Advantage of the Week (#17): Brachiator; Clinging; Super Climbing
Lizards, octopodes, flies, ants etc. seem to be moving across surfaces that require clinging no less than at ½ their ground Move.
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11-04-2014, 12:15 PM | #23 |
formerly known as 'Kenneth Latrans'
Join Date: Aug 2009
Location: Wyoming, Michigan
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Re: [Basic] Advantage of the Week (#17): Brachiator; Clinging; Super Climbing
I've given Brachiator to forest-dwelling elves rather than general DX increases when I felt it appropriate.
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11-04-2014, 01:32 PM | #24 |
Join Date: Nov 2011
Location: South Dakota, USA
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Re: [Basic] Advantage of the Week (#17): Brachiator; Clinging; Super Climbing
Thinking about it, I was wondering if Brachiator might be a decent chi-based power... at least for settings where it is a bit too much to go all out with the Requires Surface Limitation (whether because the setting isn't quite that over-the-top or because you want the players to slowly get to that level).
I mean in a game where you can go all DBZ or Naruto and do pretty much anything you want, its at best a weak stepping stone but in something even a bit more subdued, the hit and run ninja still escapes to and through the trees far faster than they have a right to.
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11-04-2014, 05:29 PM | #25 | |
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Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
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Re: [Basic] Advantage of the Week (#17): Brachiator; Clinging; Super Climbing
Quote:
I've seen most of your examples slip and fall, something not possible with clinging. "Superfly" may have that advantage, but not real ones.
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11-04-2014, 06:51 PM | #26 |
Join Date: Feb 2013
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Re: [Basic] Advantage of the Week (#17): Brachiator; Clinging; Super Climbing
Not possible at all? Even when suffering injury, stun, shock, unconsciousness, or partial dismemberment? Gee.
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11-04-2014, 09:19 PM | #27 | |
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Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
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Re: [Basic] Advantage of the Week (#17): Brachiator; Clinging; Super Climbing
Quote:
I meant that nearly all real world animals trip and fall when climbing eventually.
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Beware, poor communication skills. No offense intended. If offended, it just means that I failed my writing skill check. |
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11-04-2014, 11:35 PM | #28 | |
Join Date: Jun 2005
Location: Lawrence, KS
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Re: [Basic] Advantage of the Week (#17): Brachiator; Clinging; Super Climbing
Quote:
Bill Stoddard |
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11-04-2014, 11:40 PM | #29 |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: [Basic] Advantage of the Week (#17): Brachiator; Clinging; Super Climbing
People trip and fall while walking on even ground. Maybe "rolling to see if you walk" is so incredibly unplayable and dramatically uninteresting that we ignore it
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Tags |
advantage, advantage of the week, brachiator, clinging, super climbing, [basic] |
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