05-30-2018, 07:22 PM | #21 |
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Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
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Re: Are Giant clerics and wizards and so on a thing?
For... the... HORDE!! Ha.
Pandaria is Asian (tm) with loads of late night Kung Fu movie tropes thrown in. Very similar to Kung Fu panda even though Pandas were in Warcraft lore long before those movies came out.
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05-31-2018, 07:06 AM | #22 | |
Join Date: Jun 2006
Location: On the road again...
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Re: Are Giant clerics and wizards and so on a thing?
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To be fair, a lot of the Jamaican bits I caught from the WoW trolls probably came from Africa via slave ships anyway, so it's not as jarring to me. I didn't catch much purely Japanese influence among starting Pandarans, though I did catch a bit of northern shaolin mixed with southern coastal and Korean influences.
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05-31-2018, 07:38 AM | #23 |
Join Date: Jul 2006
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Re: Are Giant clerics and wizards and so on a thing?
Yep - the African/Caribbean mashup is a bit redundant as Caribbean is essentially mashed up between assorted African and European cultures (exactly how much of what depends which island you're on). Not much native American culture in there as I understand it.
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05-31-2018, 10:34 AM | #24 |
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Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
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Re: Are Giant clerics and wizards and so on a thing?
To kind of pull this thread back on topic... WoW is full of giant users of magic. It's kind of a trope that the more powerful a foe is, the bigger they are.
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05-31-2018, 11:15 AM | #25 |
Join Date: Feb 2005
Location: Berkeley, CA
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Re: Are Giant clerics and wizards and so on a thing?
Part of that is MMO mechanics. If you use a normal sized target as a raid boss, it turns invisible under the pile of PCs, and that's usually not what you want (raid bosses are supposed to be visually interesting and often have visible tells).
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06-01-2018, 05:59 PM | #26 | |
Join Date: Sep 2004
Location: Lexington, KY
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Re: Are Giant clerics and wizards and so on a thing?
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Pathfinder is derived from v.3.5, so follows its lead in allowing giantish (and other monstrous) spellcasters. If anything, they're even more common in Pathfinder, because of Paizo's love for crafting highly customized monsters for its adventures. There are also a lot more spellcasting classes available for the game, if you go outside the Core Rulebook. I never played much 4E, but the entries for many intelligent races included alternate stat blocks for specialized individuals like shamans, war chiefs, etc. 5E is closer to 4E in how it treats variant monsters. Sometimes you get a whole new stat block tailored to a new role, like the magic-focused variant giants in Volo's Guide to Monsters. Sometimes an adventure just tells you to use the MM stat block, but adds spellcasting, different weapons or armor, and/or more HP, like many of the named NPCs in Tales from the Yawning Portal. |
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06-01-2018, 10:49 PM | #27 |
Join Date: May 2010
Location: Alsea, OR
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Re: Are Giant clerics and wizards and so on a thing?
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Tags |
cleric, giant, wizard |
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