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Old 06-25-2010, 12:15 PM   #1
Charak
 
Join Date: Feb 2010
Default Imprementing dust vortexes, wraiths

Hi everyone, I'm trying to run a campaign inspired by Nethack and D&D, and I am currently making monsters to populate my world. However, I have run into a a few small problems implementing dust vortexes and wraiths.

First of all, for the dust vortex, I want it to have an engulfing attack that blinds and suffocates those trapped inside it. The engulfing part is easy: I just used a binding attack with the melee range "C" modifier. However, I can't seem to find any rules for binding attacks having secondary effects like blinding or FP loss every round. Am I going to have to make my own rules or is there something in the books I'm missing?

For the wraiths, I want anyone who is killed by a wraith to rise as a free-willed wraith. Once again, is there something in the rules for this, or will I have to make my own?
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Old 06-25-2010, 12:21 PM   #2
Stormcrow
 
Join Date: Aug 2004
Location: Ronkonkoma, NY
Default Re: Imprementing dust vortexes, wraiths

If dust vortices and wraiths aren't going to be player-characters, don't bother figuring out what character-rules are needed to construct them. Just make a note of what they can do, then when the player-characters encounter them, have them do it! You want a Binding attack to include FP-loss? Then it does!

The only time you need to worry about finding rules to create monsters is when the players are building monsters to play themselves!
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Old 06-25-2010, 12:31 PM   #3
Diomedes
 
Join Date: Mar 2008
Location: Dallas, TX
Default Re: Imprementing dust vortexes, wraiths

Binding has an enhancement for suffocation, I believe. For the wraiths, the disadvantage Infectious Attack does exactly what you want.
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Old 06-25-2010, 12:34 PM   #4
lexington
 
Join Date: Jan 2010
Default Re: Imprementing dust vortexes, wraiths

Quote:
Originally Posted by Charak View Post
First of all, for the dust vortex, I want it to have an engulfing attack that blinds and suffocates those trapped inside it. The engulfing part is easy: I just used a binding attack with the melee range "C" modifier. However, I can't seem to find any rules for binding attacks having secondary effects like blinding or FP loss every round. Am I going to have to make my own rules or is there something in the books I'm missing?
Link (B106) an Innate Attack with FP damage and an Affliction with Blindness to the Binding.

Quote:
Originally Posted by Charak View Post
For the wraiths, I want anyone who is killed by a wraith to rise as a free-willed wraith. Once again, is there something in the rules for this, or will I have to make my own?
Infectious Attack (-25% [ad hoc] must kill the target)
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Old 06-25-2010, 12:40 PM   #5
MagiMaster
 
Join Date: Jan 2007
Location: Your imagination
Default Re: Imprementing dust vortexes, wraiths

It's been a while, but IIRC it's possible to summon or tame monsters in Nethack. (Though usually what you get is highly random.) Both of those situations need (at least rough) point values. Unfortunately I can't actually answer your question, though I think I've read about this in one of the FAQs or on RPKs MyGURPS page, but I can't find it right now.

Edit: Ninjad.
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Old 06-25-2010, 12:43 PM   #6
Charak
 
Join Date: Feb 2010
Default Re: Imprementing dust vortexes, wraiths

Quote:
Originally Posted by lexington View Post
Link (B106) an Innate Attack with FP damage and an Affliction with Blindness to the Binding.
While that works for the blinding, for the FP loss I want the player to lose FP every turn they are trapped, and not just once when they're engulfed. And I think that it would be better to have the binding be a carrier attack for the blindness.
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Old 06-25-2010, 12:50 PM   #7
PseudoFenton
 
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Location: Land of the Britons
Default Re: Imprementing dust vortexes, wraiths

What about using Affliction (Choking) with Aura, Melee Attack and Always On?
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Old 06-25-2010, 12:54 PM   #8
lexington
 
Join Date: Jan 2010
Default Re: Imprementing dust vortexes, wraiths

Quote:
Originally Posted by Charak View Post
While that works for the blinding, for the FP loss I want the player to lose FP every turn they are trapped, and not just once when they're engulfed. And I think that it would be better to have the binding be a carrier attack for the blindness.
As someone mentioned above the Suffocating enhancement appears in Powers for +75% and causes suffocation rules to immediately come into play.
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Old 06-25-2010, 06:49 PM   #9
jeff_wilson
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Join Date: Aug 2004
Location: Dallas, Texas
Default Re: Imprementing dust vortexes, wraiths

Quote:
Originally Posted by Stormcrow View Post
The only time you need to worry about finding rules to create monsters is when the players are building monsters to play themselves!
Or when they want to summon one, or shapeshift into one, or use Power Theft on it, or take one as an Enemy or Ally, or....

Point-building monsters and other NPCs is an important part of becoming familiar with the system, especially for newer people. It also helps prevent people from falling into an NPC apartheid mindset; please don't discourage it.

Quote:
Originally Posted by Charak View Post
First of all, for the dust vortex, I want it to have an engulfing attack that blinds and suffocates those trapped inside it. The engulfing part is easy: I just used a binding attack with the melee range "C" modifier. However, I can't seem to find any rules for binding attacks having secondary effects like blinding or FP loss every round. Am I going to have to make my own rules or is there something in the books I'm missing?
Link, p. B106. You can link your Binding to an Affliction that causes blindness, to an Obscure that blocks vision, or to a cyclic Innate Attack that repeatedly does Fatigue damage, or all three.

Quote:
Originally Posted by Charak View Post
For the wraiths, I want anyone who is killed by a wraith to rise as a free-willed wraith. Once again, is there something in the rules for this, or will I have to make my own?
Infectious Attack, p.B140.
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Last edited by jeff_wilson; 06-25-2010 at 06:57 PM.
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Old 06-25-2010, 09:06 PM   #10
Anthony
 
Join Date: Feb 2005
Location: Berkeley, CA
Default Re: Imprementing dust vortexes, wraiths

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Originally Posted by jeff_wilson View Post
Or when they want to summon one, or shapeshift into one, or use Power Theft on it, or take one as an Enemy or Ally, or....
And I assure you, polymorph spells are standard in nethack.
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