Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

Reply
 
Thread Tools Display Modes
Old 09-11-2021, 12:07 PM   #51
SilvercatMoonpaw
 
SilvercatMoonpaw's Avatar
 
Join Date: Jun 2017
Default Re: Reaching Out to Potential and New GURPS Gamers

Quote:
Originally Posted by Tinman View Post
One of the best things about GURPS is that it lets you play the character you want & not be stuck playing one that best fits the stats you rolled.
You don't even have to invoke random char-gen: I'm stuck to GURPS because I can deliberately make one-trick-ponies with it. Sometimes a character concept does not call for breadth.
__________________
Pronoun: "They/She"
SilvercatMoonpaw is offline   Reply With Quote
Old 09-11-2021, 02:45 PM   #52
Kale
 
Kale's Avatar
 
Join Date: Aug 2005
Location: Cowtown, Canada
Default Re: Reaching Out to Potential and New GURPS Gamers

Quote:
Originally Posted by Dr. Beckenstein View Post
I used the templates in Infinite Worlds for conventions. The response of the players was less enthusiastic then I hoped, they claimed that the characters were not very interesting.

So I build a variety of unique characters that shows what is possible in Grups, including a Xena-like amazon, a mage-detective from Merlin and a combat-maid gynoid.

My advice - do the extra work, it will pay out.
I think of it this way; you are not your job. The template defines your job, but everything else defines the character and makes them interesting.
__________________
FYI: Laser burns HURT!
Kale is offline   Reply With Quote
Old 09-11-2021, 09:07 PM   #53
whswhs
 
Join Date: Jun 2005
Location: Lawrence, KS
Default Re: Reaching Out to Potential and New GURPS Gamers

Quote:
Originally Posted by Kale View Post
I think of it this way; you are not your job. The template defines your job, but everything else defines the character and makes them interesting.
Yes. This is why when I do provide templates, I leave some margin of unspent points so the characters can be individualized.

When I ran my Worminghall campaign, all five PCs were built on the "new student in the Faculty of Magic" template, but they were respectively the son of a knight, two Welsh cousins who were sons of prosperous gentlemen, the bastard son of a servant woman, and an orphan raised in the wilds by dragons.
__________________
Bill Stoddard

I don't think we're in Oz any more.
whswhs is online now   Reply With Quote
Reply

Tags
gurps revival


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 01:42 PM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.