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Old 04-27-2016, 06:22 PM   #51
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Today, I wrote a small look at making a technique for Quarterstaves using Martial Arts.
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Old 04-28-2016, 12:16 AM   #52
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For GURPSday this week, I wrote a five room dungeon about exploring an underwater cave in an oasis. Sharks!
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Old 04-29-2016, 08:10 AM   #53
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A weekly meta-post.
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Old 04-29-2016, 06:39 PM   #54
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Did some more CERs from the Natural Encyclopedia.
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Old 04-30-2016, 12:35 PM   #55
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Today, I reviewed Treasure Tables, a book that I consider basically essential for Dungeon Fantasy.
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Old 05-01-2016, 11:27 AM   #56
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200-post-a-versary, Session 10 recap.
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Old 05-01-2016, 12:25 PM   #57
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Oh, and for the real daily post, a disease immunity ring.
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Old 05-02-2016, 03:26 PM   #58
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Today, I walked through spinning up an advantage based off of empirical observations of existing advantages and techniques to emulate a mechanic from the Dark Souls franchise.
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Old 05-03-2016, 04:21 PM   #59
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Today I post a collection of thoughts on creating new weapons with exotic modifiers using already existent enhancements and limitations for advantages. Looking for feedback, does anyone know if this idea exists somewhere else?
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Old 05-04-2016, 05:44 PM   #60
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Following up on yesterday's theme, today I created some cost factors for changing the default damage type of weapons in order to help price some more exotic weapons.
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