07-11-2010, 02:06 AM | #11 |
Join Date: May 2008
Location: CA
|
Re: [GMing] GURPS Deus Ex: viable?
Yeah, the second one really isn't 'camouflage' so much as a projector and a wearable screen for that projector. Eliminate the need for the projector and you'll be a lot closer to the thermoptic camo in Deus Ex.
The first one is more interesting, but I'm not sure it'd be scalable up to a human-sized object - or that it would work for something that's moving. |
Tags |
adaptation, campaigns, deus ex, gming, setting |
Thread Tools | |
Display Modes | |
|
|