07-15-2015, 07:23 PM | #1 |
Join Date: Oct 2011
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Effects of Longevity
When designing fantasy or science-fiction races, you may want to adjust their life span. For obvious reasons, players and GMs alike will want to know what the approximate age of adulthood, death, and so on are. This is easy enough when you're working with Extended and Short lifespan—double or halve the comparable human age and you're done.
But what about Longevity? It's priced the same way as a single level of Extended Lifespan, but its mechanics are significantly different—you age more often, but are much less likely to lose anything. There must surely be some difference between the two advantages (aside from a lower age of maturity), right? About how much longer do people with Longevity live? |
07-15-2015, 08:15 PM | #2 |
Join Date: Sep 2004
Location: Canada
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Re: Effects of Longevity
THere's a discussion around here somewhere on forum. *googles* Yeah, here
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All about Size Modifier; Unified Hit Location Table A Wiki for my F2F Group A neglected GURPS blog |
07-15-2015, 08:21 PM | #3 | |
Join Date: Oct 2011
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Re: Effects of Longevity
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07-15-2015, 08:35 PM | #4 | |
Join Date: Sep 2004
Location: Canada
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Re: Effects of Longevity
Quote:
So what I did was google "site:forums.sjgames.com Longevity" - which tells Google I'm really interested in stuff from the forum here. Your thread is currently #1, I guess it considers recentness on forum things, but still had some very relevant hits on the other three. I just had to skim the summaries for the one that I vaguely remembered.
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All about Size Modifier; Unified Hit Location Table A Wiki for my F2F Group A neglected GURPS blog |
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age, gurps, longevity |
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