06-21-2018, 03:35 AM | #1 |
Join Date: Dec 2017
Location: London Uk, but originally from Scotland
|
New Followers/Monster Followers
I'm a big fan of the Talent system in TFT and yet, looking back, I never used these Talents in any of the games I ran (or saw them used in any I played in).
The acquisition of Followers in my games was always a situational thing, so if a character had saved an NPCs life that NPC might choose to follow the NPC, for example. Nevertheless, these Talents are intriguing and I'm curious to know from those of you that did use them: did you feel they worked well and added to the game? Could they be abused? |
06-21-2018, 03:59 AM | #2 | |
Banned
Join Date: Mar 2018
|
Re: New Followers/Monster Followers
Quote:
JK |
|
06-21-2018, 05:24 AM | #3 |
Join Date: Sep 2005
Location: Arizona
|
Re: New Followers/Monster Followers
I have never used them and I've never seen them used. It seems that this should be based more on RP, with actions and interaction being more important that a talent that makes things happen.
Diplomacy is another talent that, once players learn what it actually does, they never buy.
__________________
So you've got the tiger by the tail. Now what? |
06-21-2018, 09:10 AM | #4 | |
Join Date: Apr 2014
Location: Coquitlam B.C.
|
Re: New Followers/Monster Followers
Quote:
My campaign is much more oriented to politics and deal making so I have used New Followers. That said, I had to write a couple of pages of rules to better describe how New Followers works. The current leader in my campaign has two followers. Monster Followers was harder, I tweaked the talent to make it more useful, but it has been a long, long time since anyone took it. Diplomacy is used fairly often, simply because if the party leader does not have it, most reactions with other races suck. I had a player who was abrasive, but I said that if he took this talent, his character, would not be. Warm regards, Rick. |
|
Thread Tools | |
Display Modes | |
|
|