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Old 09-25-2022, 04:13 AM   #591
GnomesofZurich
 
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Default Re: DreadStormers (OOC)

Okay, so Daymar will need to make his way to find Pacifica and Zybo on, I believe, deck 18? I checked back, it was -10 points of Delusions previously, so to give him the standard Fanaticism package means I'll be rolling at -5. All-Out Concentrate means that will be against a skill of 14, but I always have Luck if needed.
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Old 09-26-2022, 10:01 AM   #592
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Default Re: DreadStormers (OOC)

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Originally Posted by TGLS View Post
OK, so the plan is:
Daymar: Reprogram Zybo
Pacifica: Unlock the doors
Hua: Sweeping from deck two downwards, coordinate with life support to close off cleared decks.
Sound good?
Yeah, Pacifica will take 5 people with her (4 guys + Zybo), where are the drills? What do you mean with "sweeping"? Are you going to kill people or just check if these locations are free? How many people do you have at this moment?

Quote:
Originally Posted by GnomesofZurich View Post
Okay, so Daymar will need to make his way to find Pacifica and Zybo on, I believe, deck 18? I checked back, it was -10 points of Delusions previously, so to give him the standard Fanaticism package means I'll be rolling at -5. All-Out Concentrate means that will be against a skill of 14, but I always have Luck if needed.
Alright, time to turn Zybo into a full member of "the rebels"!

NOTE: I also suggest taking Zybo to the command center, he could deliver a message to cool things down among our enemies. "Issue got solved, people got apprehended, return to regular duties."

What do you think?
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Old 09-26-2022, 10:21 AM   #593
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Originally Posted by Hide View Post
Yeah, Pacifica will take 5 people with her (4 guys + Zybo), where are the drills?
Vehicle bay, or come at the doors from the other side.
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Originally Posted by Hide View Post
What do you mean with "sweeping"? Are you going to kill people or just check if these locations are free?
Search mainly; destroy or capture based on threat.
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How many people do you have at this moment?
I think I have 16 less any left at the missile bays.
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Old 09-26-2022, 02:29 PM   #594
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Default Re: DreadStormers (OOC)

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Originally Posted by Hide View Post
Alright, time to turn Zybo into a full member of "the rebels"!

NOTE: I also suggest taking Zybo to the command center, he could deliver a message to cool things down among our enemies. "Issue got solved, people got apprehended, return to regular duties."

What do you think?
Okay, to be clear is Daymar coming to you or are you coming to him?
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Old 09-26-2022, 03:49 PM   #595
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Default Re: DreadStormers (OOC)

Right now we are headed to section 18, because Zybo wants to lock himself there. Let us meet there!

Also:

- @erick & team What do we do as we unlock the doors, what should we expect from this (what is the win in this, besides unlocking them)?
- And is it possible for you @Gnomes (if you have the skill) to roll tactics to think about possible strategies on the enemy side, as we unlock the doors?
- I think Pacifica could use the helping hands, might check that with Zybo before his broadcast, IC.
- What is Daymar going to do after reprogramming Zybo, what is his next target or preferred location to conduct work?
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Old 09-27-2022, 03:58 AM   #596
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Default Re: DreadStormers (OOC)

Quote:
Originally Posted by Hide View Post
Right now we are headed to section 18, because Zybo wants to lock himself there. Let us meet there!

Also:

- @erick & team What do we do as we unlock the doors, what should we expect from this (what is the win in this, besides unlocking them)?
- And is it possible for you @Gnomes (if you have the skill) to roll tactics to think about possible strategies on the enemy side, as we unlock the doors?
- I think Pacifica could use the helping hands, might check that with Zybo before his broadcast, IC.
- What is Daymar going to do after reprogramming Zybo, what is his next target or preferred location to conduct work?
I've rolled Tactics, and will post in IC. After reprogramming Zybo, what is there left to do? There are probably more people to reprogram, but it kind of seems like a consolidation/sweep-up effort.
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Old 09-28-2022, 09:02 AM   #597
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Default Re: DreadStormers (OOC)

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- @erick & team What do we do as we unlock the doors, what should we expect from this (what is the win in this, besides unlocking them)?
You may run into the folks that locked it and discover other mischief they're trying to get up to. Mostly, you're unlocking the doors.

Quote:
- I think Pacifica could use the helping hands, might check that with Zybo before his broadcast, IC.
The helping hands that were on duty were given guns and then either shot or captured in the battle. The rest are spread out living their lives in the ship one way or another.



Quote:
After reprogramming Zybo, what is there left to do? There are probably more people to reprogram, but it kind of seems like a consolidation/sweep-up effort.
Yeah, You're pretty much in the consolidation and sweep-up phase of the game... almost.
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Old 10-04-2022, 11:51 AM   #598
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Default Re: DreadStormers (OOC)

@Erick

A couple of questions:

- Daymar was closer to our current location, right? Where he accessed the comms to reach us.

- Is Zybo good with speeches?

- What officers are in our pocket? Who's left and is likely to defy Zybo or doubt his word?
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Old 10-05-2022, 08:07 AM   #599
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Default Re: DreadStormers (OOC)

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Originally Posted by Hide View Post
- Daymar was closer to our current location, right? Where he accessed the comms to reach us.
He was, but now you are all down on deck 18.

Quote:
- Is Zybo good with speeches?
He's decent at it.
Quote:
- What officers are in our pocket? Who's left and is likely to defy Zybo or doubt his word?
Most of the officers are dead, captured, or deserted. The ones remaining are:
  • The current officer of shields
  • The current officer of Lasers
  • And the current officer of Motive is on your side but you have not made contact with him.
Shields and Lasers are unlikely to stand up to Zybo. Who knows what Jivithi at motive will do: he's trying to help the dreadstormers but doesn't know what's going on.
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Old 10-05-2022, 10:46 AM   #600
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He was, but now you are all down on deck 18.
So, are those comms closer to us than the ones at Pacifica's previous location? Or what comms are closer to us?

Quote:
And the current officer of Motive is on your side but you have not made contact with him.
OK, so it would be advisable to have Daymar and Zybo go to Motive?
Gnomes, what do you think?

Are the locked doors, in some way, involving the Shields and Lasers sections?
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