03-19-2019, 11:11 AM | #41 | |
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Re: Tech Level Question
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03-19-2019, 11:38 AM | #42 |
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Location: Berkeley, CA
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Re: Tech Level Question
Well, they'd need imaginary rest mass. Also, if they interacted with gravity they'd produce gravitational bremsstrahlung, causing them to lose energy -- but for FTL objects with positive energy, energy decreases with increasing velocity, so they'd accelerate to infinite velocity.
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03-19-2019, 03:45 PM | #43 | |
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03-19-2019, 05:42 PM | #44 | ||
Join Date: Feb 2005
Location: Berkeley, CA
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03-19-2019, 06:48 PM | #45 | |
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How you do engineering with something you can't slow down enough to interact with it is one of the issues glossed over in warp drive theorizing. I think it may be related to the "no way to turn it on or off" problem though.
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03-20-2019, 05:41 AM | #46 | |
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"In discussions of science fiction, “hard SF” refers to stories in which the science is as accurate as possible, and usually the focus of the story as well." - GURPS Space ..."science fantasy can have its own varying degrees of realism. If the magic is tightly defined and the interactions between magic and science are carefully thought out, then it can be just as realistic as any moderately hard SF with one or two bits of imaginary science. The magic just fills the niche of “rubber science.” A great example of highly realistic science fantasy is the GURPS Technomancer setting, which blends “technothriller” technology with rigorously explored magic, and addresses all the social and political implications of industrial- scale magic in a scientific and rational society." - GURPS Space Countdown (1968) is hard science fiction while Robinson Crusoe on Mars (1964) is "soft" science fiction. Last edited by maximara; 03-20-2019 at 05:50 AM. |
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03-20-2019, 07:07 AM | #47 |
Join Date: Feb 2016
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Re: Tech Level Question
What is considered 'hard' science fiction is dependent on the current technology and society. In 1880, having steam powered spacecraft was hard science fiction. In 1940, having atomic rockets was hard science fiction. In 2000, having the Internet be useful for anything but wasting time on social media, breeding bigots, and feeding trolls was hard science fiction. The definition of hard science fiction in 2040 may be using geoengineering to return to a stable Earth climate.
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03-20-2019, 08:04 AM | #48 |
Join Date: Aug 2007
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Re: Tech Level Question
Almost certainly too early. 1940 is just barely after the Hahn-Meisner chain reaction but before the (highly classified at the time) University of Chcago pile. Maybe 1947 for Heinlein's Rocket Ship Galileo. That had a recognizable "atomic rocket". Before that there was effectively no hard science SF in terms of propulsion.
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03-20-2019, 11:29 AM | #49 | |
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03-20-2019, 11:51 AM | #50 |
Join Date: Jun 2005
Location: Lawrence, KS
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Re: Tech Level Question
Yes, but "as accurate as possible" does not mean "completely accurate." If GURPS Space said otherwise, it would be contradicting the history of science fiction as a literary genre. For example, the work that is often considered to be the prototype of hard SF, Hal Clement's Mission of Gravity, has a rigorously worked out description of a superjovian planet with extremely high gravity and fast rotation . . . but there are humans there, who seem to have arrived from another solar system in less than a single human lifetime and expect to report back, so it gives every evidence of having FTL. This fits what GURPS Space actually says, which is that SF commonly has "one miraclle." Postulating such a miracle and working out its implications seems to be what hard SF mostly does, and I think GURPS Space is consistent with that.
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