Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 05-23-2017, 03:58 AM   #1
Jaware
 
Join Date: Aug 2015
Location: Everywhere and Nowhere
Default Switch able weapons?

This has provably been asked before, but I can't find it anywhere.

So here goes. Is there any rules, or anything on weapons that change form at the cost of something? For example a turn and or maybe some FP?

I'm trying to think of an interesting weapon for a PC/NPC. Like for example, the charge axe from monster hunter. It's a sword and shield, but it turns into an axe. Or another example, almost any weapon from bloodbornes trick weapons. And another another example, a mace that can switch from mace to flail with "the flick of a switch".

It doesn't have to be all realistic, "because magic, just deal" can do lots of work.

Anybody have any leads they could show me? Thoughts? Suggestions? Etc?

Oh, and if anybody also knows of some way to imbue your weapon to explode and cause damage to everything around you and yourself, if like to know. Or, if none exist, is ther a way to enchant a weapon to have the explosive modifier on its damage?

Last edited by Jaware; 05-23-2017 at 04:05 AM. Reason: Added another example
Jaware is offline   Reply With Quote
 

Tags
black tech, fantasy, imbuement, magic, weapons

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 07:22 PM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.