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09-20-2018, 07:56 PM | #1 |
Join Date: Nov 2007
Location: Sydney
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Does DFRPG more and more resemble a super hero game to you
Im pretty sure my players haven't noticed this as they still are concerned with loot and grinding levels.
But sometimes I look at DFRPG and it looks like a super hero game skinned with Dungeon Fantasy. You have roles like Brick, Menatlist, Brawler that can filled by various templates. The loot and breaking ito dungeons is not very Super hero, but I wonder about just going the whole super hero treatment. |
09-21-2018, 01:33 AM | #2 |
Join Date: Aug 2004
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Re: Does DFRPG more and more resemble a super hero game to you
I'm not saying that that's not the case... but in the big picture, DFRPG isn't doing anything different with roles than what other fantasy RPGs do and have always done.
So the question arguably becomes: Did 70s-era D&D begin – consciously or not – as a fantasy skin over a superhero-like base? (Me, I've never really thought about the superhero genre as a meaningful input into the creation of fantasy RPGs. But it's certainly interesting to look at how the genres of fantasy and superheroes turned out, and make comparisons.)
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09-21-2018, 08:01 AM | #3 | |
Doctor of GURPS Ballistics
Join Date: Sep 2004
Location: Lakeville, MN
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Re: Does DFRPG more and more resemble a super hero game to you
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The superhero stuff probably really started happening when the power curve stopped flattening after level 10 or so ("name level") and just got more awesome all the way to level 20. I don't know if that was 2nd edition or it waited until 3rd or 3.5th. It's clearly there in Pathfinder and 5e. (Super-humans). Superhero niches I'm not so sure about, though the tropes and protecting each individual role happens in real life specops too. Of course, they're superheroes in their own way.
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09-21-2018, 04:19 PM | #4 |
Night Watchman
Join Date: Oct 2010
Location: Cambridge, UK
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Re: Does DFRPG more and more resemble a super hero game to you
Third. AD&D2nd is basically a tidied-up 1st; 3rd is a different game system that happens to look quite similar in play.
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09-21-2018, 04:24 PM | #5 |
Join Date: Feb 2005
Location: Berkeley, CA
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Re: Does DFRPG more and more resemble a super hero game to you
That was first edition -- as long as you played a wizard or cleric. The phrase 'linear fighters, quadratic wizards' dates back to 1e.
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09-21-2018, 08:57 PM | #6 | |
Join Date: Jan 2005
Location: Minneapolis, MN, USA
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Re: Does DFRPG more and more resemble a super hero game to you
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09-23-2018, 01:06 PM | #7 | |
Join Date: Feb 2005
Location: Berkeley, CA
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Re: Does DFRPG more and more resemble a super hero game to you
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09-21-2018, 01:05 PM | #8 |
Join Date: Dec 2009
Location: Saint Paul, MN
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Re: Does DFRPG more and more resemble a super hero game to you
I'm with Doug on this one. AD&D wizards, at high levels, might have felt a bit like supers. But remember those 1st level days... one spell per day, 1-4 hit points. I can't think of a superhero origin story where the character starts out that pathetic (though I'm definitely not an expert on the genre).
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09-22-2018, 02:08 AM | #9 | |
Join Date: Nov 2007
Location: Sydney
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Re: Does DFRPG more and more resemble a super hero game to you
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As it is there are a lot of comparison between the cinematic versions of Hawkeye and Legolas or comparing say Dr Strange and a DF Wizard and so on. |
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09-23-2018, 07:52 AM | #10 |
Join Date: Jun 2006
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Re: Does DFRPG more and more resemble a super hero game to you
Keep in mind that both concepts have roots in the genre of heroic epics, which date back to the origins of literature. The parallels between the fantasy party and the super team are later additions, but probably more an inevitable consequence of structuring a story so multiple characters can contribute to advancing the plot than anything else. Plenty of other genres have specialist characters for just that reason.
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brick, dfrpg, loot, super hero |
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